/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.utility.cache; import java.lang.reflect.Array; /** * Simple cache to handle arrays. * * @author David Yazel */ public class ArrayCache extends Cache< Array > { public ArrayCache( String name, boolean shareable ) { super( name, shareable ); } /** * * @param className * @param length * @return the cached array */ public static Array getArray( Class< ? > className, int length ) { return null; } class ArrayCacheNode implements Cachable< Array >, CacheMatchInterface< Array > { private Array array; public ArrayCacheNode( Array data ) { array = data; } /** * @return an approximate amount of memory being used by the cached item. */ public long memoryUsed() { return Array.getLength( array ); } /** * Called if the cache determines that the object should be flushed through * non-use. This should only be called be the caching system if check in and * check out are strictly managed. The the implementation does nothing in this * function then the object will be garbaged collected. * * @param o */ public void flush( Array o ) { } /** * @return the name of the cached object. Returning NULL is acceptable. This * is primarily used for reporting and tracking cached items. */ public String getName() { return null; } /** * @param o The object in the cache * * @return the match against the specified cache item. * The percent that this is a "good" match. zero indicates it * is not an acceptable match. 1 means it is a perfect match. All other * values between 0 and 1 means it is an acceptable match, but the closer * to 1, the better it is.<br> * <br> * An example would be a system which cached NIO byte buffers. If these * buffers are used briefly and then returned you can save a lot of garbage collection, * especially if these are of substantial size (images). The implementation of the * catch match interface might look for a cached buffer that was big enough, but * which was not overly big. */ public float match( Array o ) { if ( ( Array.getLength( o ) == Array.getLength( array ) ) ) { return ( 1f ); } return ( 0f ); } } }