/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.effects.atmosphere; import org.openmali.vecmath2.Point3f; import org.openmali.vecmath2.Tuple3f; import org.xith3d.loop.Updatable; import org.xith3d.loop.Updater; import org.xith3d.scenegraph.PointLight; import org.xith3d.scenegraph.primitives.Sphere; /** * This factory generates atmospheric effects for spheres. * * @author Yoann Meste (aka Mancer) */ public abstract class AtmosphereFactory implements Updatable { private Sphere sphere; private PointLight light; private Tuple3f wavelength3 = new Tuple3f( 0.65f, 0.570f, 0.475f ); public void setSphere( Sphere sphere ) { this.sphere = sphere; } public final Sphere getSphere() { return ( sphere ); } public void setLight( PointLight light ) { this.light = light; } public final PointLight getLight() { return ( light ); } protected final Point3f getLightPos( Point3f lightPos ) { light.getComputedLocation( lightPos ); return ( lightPos ); } public void setWavelength3( Tuple3f wavelength3 ) { this.wavelength3 = wavelength3; } public final Tuple3f getWavelength3() { return ( wavelength3 ); } protected abstract void prepareAtmosphere( Sphere sphere, float atmosphereRadius, PointLight light ); public final void prepareAtmosphere( Sphere sphere, float atmosphereRadius, PointLight light, Updater updater ) { setSphere( sphere ); setLight( light ); prepareAtmosphere( sphere, atmosphereRadius, light ); updater.addUpdatable( this ); } protected AtmosphereFactory() { } }