/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.render;
import org.openmali.types.twodee.Sized2iRO;
import org.openmali.vecmath2.Matrix3f;
import org.openmali.vecmath2.Point3f;
import org.openmali.vecmath2.Vector3f;
import org.xith3d.render.preprocessing.RenderAtom;
import org.xith3d.scenegraph.Billboard;
import org.xith3d.scenegraph.Transform3D;
import org.xith3d.scenegraph.View;
/**
* Manages the rearrangement of Billboards.
*
* @author Herve
*/
final class BillboardManager
{
private static Matrix3f viewRotation = null;
private static Matrix3f billboardScale = null;
private static Transform3D viewTransform = null;
private static Vector3f tmpVector = new Vector3f();
/**
* @return the rotation matrix for the View.
*
* @param view
*/
private static Matrix3f getViewRotation( View view )
{
if ( viewRotation == null )
{
viewRotation = new Matrix3f();
}
if ( viewTransform == null )
{
viewTransform = new Transform3D();
}
view.getTransform( viewTransform );
viewTransform.getRotation( viewRotation );
return ( viewRotation );
}
/**
* Computes and returns the distance along the Z-axis between the RenderAtom
* and the View. This is the dot product of the view-to-atom vector and the
* view facing direction vector.
*
* @param atom
* @param view
*
* @return the z-distance between the Shape and the View.
*/
private static float computeZDistance( RenderAtom< ? > atom, View view )
{
final Point3f viewPosition = view.getPosition();
final Point3f atomPosition = new Point3f();
atom.getPosition( atomPosition );
tmpVector.sub( atomPosition, viewPosition );
return ( view.getFacingDirection().dot( tmpVector ) );
}
/**
* @return a Billboard scale matrix (scales the X and the Y dimensions).
*
* @param scaleX
* @param scaleY
*/
private static Matrix3f getBillboardXYScaleMatrix( double scaleX, double scaleY )
{
if ( billboardScale == null )
{
billboardScale = new Matrix3f();
}
billboardScale.setIdentity();
billboardScale.m00( (float)scaleX );
billboardScale.m11( (float)scaleY );
return ( billboardScale );
}
/**
* Updates the given Billboard geometry, so that it propertly faces the View.
*
* @param billboardAtom the RenderAtom for the Billboard
* @param view the View
* @param frameId the frame-ID
*/
static void updateBillboardGeometry( final RenderAtom< ? > billboardAtom, final View view, final float canvasWidth, final float canvasHeight, final long nanoTime, final long nanoStep, final long frameId )
{
final Matrix3f viewRotation = getViewRotation( view );
final Billboard billboard = (Billboard)billboardAtom.getNode();
final Sized2iRO sizeOnScreen = billboard.getSizeOnScreen();
if ( sizeOnScreen != null )
{
/*
* Let's resize the Billboard appropriately to match the value of
* sizeOnScreen. The method depends on the projection policy.
*/
switch ( view.getProjectionPolicy() )
{
case PERSPECTIVE_PROJECTION:
/*
* In case of a perspective projection, the Billboard scale
* depends on its distance to the View. The distance we need
* is the projection of the cartesian distance onto the
* Z-axis to avoid distortion when the Billboard is not at
* the center of the screen.
*/
final float zDistance = computeZDistance( billboardAtom, view );
final float fovRatio = zDistance * 2f * (float)Math.tan( view.getFieldOfView() ) / canvasHeight;
viewRotation.mul( getBillboardXYScaleMatrix( fovRatio * sizeOnScreen.getWidth(), fovRatio * sizeOnScreen.getHeight() ) );
break;
case PARALLEL_PROJECTION:
/*
* TODO: This case handles the "Foreground" Billboards.
* Maybe we need some other processing for other cases of
* PARALLEL_PROJECTION...
* In case of a parallel projection, the scale factor is
* constant, as the screen has always a width of 2f in world
* coordinates.
*/
final float factor = 2f / canvasWidth;
viewRotation.mul( getBillboardXYScaleMatrix( factor * sizeOnScreen.getWidth(), factor * sizeOnScreen.getHeight() ) );
break;
}
}
billboard.updateFaceToCamera( viewRotation, frameId, nanoTime, nanoStep );
}
}