/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.physics.collision; /** * The CollisionCheck class is a simple wrapper for two {@link Collideable}s, * that are to be tested against each others by the {@link CollisionEngine}. * * @see CollisionEngine#addCollisionCheck * * @author Marvin Froehlich (aka Qudus) */ public class CollisionCheck { private Collideable collideable1; private Collideable collideable2; private boolean ignoreStatic; private CollisionListener listener; public final void setCollideable1( Collideable c ) { this.collideable1 = c; } public final Collideable getCollideable1() { return ( collideable1 ); } public final void setCollideable2( Collideable c ) { this.collideable2 = c; } public final Collideable getCollideable2() { return ( collideable2 ); } public final void setIgnoreStaticCollisions( boolean ignoreStatic ) { this.ignoreStatic = ignoreStatic; } public final boolean getIgnoreStatic() { return ( ignoreStatic ); } /** * Sets the {@link CollisionListener}, that is being used instead of the CollisionEngine's * default {@link CollisionListener}. * * @param cl */ public final void setCollisionListener( CollisionListener cl ) { this.listener = cl; } /** * @return the {@link CollisionListener}, that is being used instead of the CollisionEngine's * default {@link CollisionListener}. */ public final CollisionListener getCollisionListener() { return ( listener ); } public CollisionCheck( Collideable collideable1, Collideable collideable2, boolean ignoreStatic, CollisionListener listener ) { this.collideable1 = collideable1; this.collideable2 = collideable2; this.ignoreStatic = ignoreStatic; this.listener = listener; } public CollisionCheck( Collideable collideable1, Collideable collideable2, boolean ignoreStatic ) { this( collideable1, collideable2, ignoreStatic, null ); } public CollisionCheck( Collideable collideable1, Collideable collideable2, CollisionListener listener ) { this( collideable1, collideable2, false, listener ); } public CollisionCheck( Collideable collideable1, Collideable collideable2 ) { this( collideable1, collideable2, false, null ); } }