/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.physics.collision;
/**
* The CollisionCheck class is a simple wrapper for two {@link Collideable}s,
* that are to be tested against each others by the {@link CollisionEngine}.
*
* @see CollisionEngine#addCollisionCheck
*
* @author Marvin Froehlich (aka Qudus)
*/
public class CollisionCheck
{
private Collideable collideable1;
private Collideable collideable2;
private boolean ignoreStatic;
private CollisionListener listener;
public final void setCollideable1( Collideable c )
{
this.collideable1 = c;
}
public final Collideable getCollideable1()
{
return ( collideable1 );
}
public final void setCollideable2( Collideable c )
{
this.collideable2 = c;
}
public final Collideable getCollideable2()
{
return ( collideable2 );
}
public final void setIgnoreStaticCollisions( boolean ignoreStatic )
{
this.ignoreStatic = ignoreStatic;
}
public final boolean getIgnoreStatic()
{
return ( ignoreStatic );
}
/**
* Sets the {@link CollisionListener}, that is being used instead of the CollisionEngine's
* default {@link CollisionListener}.
*
* @param cl
*/
public final void setCollisionListener( CollisionListener cl )
{
this.listener = cl;
}
/**
* @return the {@link CollisionListener}, that is being used instead of the CollisionEngine's
* default {@link CollisionListener}.
*/
public final CollisionListener getCollisionListener()
{
return ( listener );
}
public CollisionCheck( Collideable collideable1, Collideable collideable2, boolean ignoreStatic, CollisionListener listener )
{
this.collideable1 = collideable1;
this.collideable2 = collideable2;
this.ignoreStatic = ignoreStatic;
this.listener = listener;
}
public CollisionCheck( Collideable collideable1, Collideable collideable2, boolean ignoreStatic )
{
this( collideable1, collideable2, ignoreStatic, null );
}
public CollisionCheck( Collideable collideable1, Collideable collideable2, CollisionListener listener )
{
this( collideable1, collideable2, false, listener );
}
public CollisionCheck( Collideable collideable1, Collideable collideable2 )
{
this( collideable1, collideable2, false, null );
}
}