/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.loop.opscheduler;
import java.util.List;
import org.jagatoo.input.devices.components.MouseButton;
import org.xith3d.picking.AllPickListener;
import org.xith3d.picking.NearestPickListener;
import org.xith3d.render.Canvas3D;
import org.xith3d.render.Canvas3DWrapper;
import org.xith3d.scenegraph.GroupNode;
/**
* Thsi interface allows for scheduled picking. So you don't need to
* synchronize anything at all.
*
* @author Marvin Froehlich (aka Qudus)
*/
public interface PickScheduler
{
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param groups the List of GroupNodes to do the Picking on
* @param canvas the Canvas3D to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
* @param userObject this user object is passed back to the onObjectPicked() method of the PickListener
*/
public void pickAll( List< ? extends GroupNode > groups, Canvas3D canvas, MouseButton button, int mouseX, int mouseY, AllPickListener pl, Object userObject );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param group the GroupNode to do the Picking on
* @param canvas the Canvas3D to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
* @param userObject this user object is passed back to the onObjectPicked() method of the PickListener
*/
public void pickAll( GroupNode group, Canvas3D canvas, MouseButton button, int mouseX, int mouseY, AllPickListener pl, Object userObject );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param groups the List of GroupNodes to do the Picking on
* @param canvasWrapper the Canvas3D to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
* @param userObject this user object is passed back to the onObjectPicked() method of the PickListener
*/
public void pickAll( List< ? extends GroupNode > groups, Canvas3DWrapper canvasWrapper, MouseButton button, int mouseX, int mouseY, AllPickListener pl, Object userObject );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param group the GroupNode to do the picking on
* @param canvasWrapper the Canvas3D to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
* @param userObject this user object is passed back to the onObjectPicked() method of the PickListener
*/
public void pickAll( GroupNode group, Canvas3DWrapper canvasWrapper, MouseButton button, int mouseX, int mouseY, AllPickListener pl, Object userObject );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param groups the List of GroupNodes to do the Picking on
* @param canvas the Canvas3D to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
*/
public void pickAll( List< ? extends GroupNode > groups, Canvas3D canvas, MouseButton button, int mouseX, int mouseY, AllPickListener pl );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param group the GroupNode to do the Picking on
* @param canvas the Canvas3D to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
*/
public void pickAll( GroupNode group, Canvas3D canvas, MouseButton button, int mouseX, int mouseY, AllPickListener pl );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param groups the List of GroupNodes to do the Picking on
* @param canvasWrapper the Canvas3D to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
*/
public void pickAll( List< ? extends GroupNode > groups, Canvas3DWrapper canvasWrapper, MouseButton button, int mouseX, int mouseY, AllPickListener pl );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param group the GroupNode to do the picking on
* @param canvasWrapper the Canvas3D to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
*/
public void pickAll( GroupNode group, Canvas3DWrapper canvasWrapper, MouseButton button, int mouseX, int mouseY, AllPickListener pl );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param groups the List of GroupNodes to do the Picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
* @param userObject this user object is passed back to the onObjectPicked() method of the PickListener
*/
public void pickAll( List< ? extends GroupNode > groups, MouseButton button, int mouseX, int mouseY, AllPickListener pl, Object userObject );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param group the GroupNode to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
* @param userObject this user object is passed back to the onObjectPicked() method of the PickListener
*/
public void pickAll( GroupNode group, MouseButton button, int mouseX, int mouseY, AllPickListener pl, Object userObject );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param groups the List of GroupNodes to do the Picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
*/
public void pickAll( List< ? extends GroupNode > groups, MouseButton button, int mouseX, int mouseY, AllPickListener pl );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param group the GroupNode to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
*/
public void pickAll( GroupNode group, MouseButton button, int mouseX, int mouseY, AllPickListener pl );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param groups the List of GroupNodes to do the Picking on
* @param canvas the Canvas3D to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
* @param userObject this user object is passed back to the onObjectPicked() method of the PickListener
*/
public void pickNearest( List< ? extends GroupNode > groups, Canvas3D canvas, MouseButton button, int mouseX, int mouseY, NearestPickListener pl, Object userObject );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param group the GroupNode to do the Picking on
* @param canvas the Canvas3D to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
* @param userObject this user object is passed back to the onObjectPicked() method of the PickListener
*/
public void pickNearest( GroupNode group, Canvas3D canvas, MouseButton button, int mouseX, int mouseY, NearestPickListener pl, Object userObject );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param groups the List of GroupNodes to do the Picking on
* @param canvasWrapper the Canvas3D to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
* @param userObject this user object is passed back to the onObjectPicked() method of the PickListener
*/
public void pickNearest( List< ? extends GroupNode > groups, Canvas3DWrapper canvasWrapper, MouseButton button, int mouseX, int mouseY, NearestPickListener pl, Object userObject );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param group the GroupNode to do the picking on
* @param canvasWrapper the Canvas3D to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
* @param userObject this user object is passed back to the onObjectPicked() method of the PickListener
*/
public void pickNearest( GroupNode group, Canvas3DWrapper canvasWrapper, MouseButton button, int mouseX, int mouseY, NearestPickListener pl, Object userObject );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param groups the List of GroupNodes to do the Picking on
* @param canvas the Canvas3D to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
*/
public void pickNearest( List< ? extends GroupNode > groups, Canvas3D canvas, MouseButton button, int mouseX, int mouseY, NearestPickListener pl );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param group the GroupNode to do the Picking on
* @param canvas the Canvas3D to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
*/
public void pickNearest( GroupNode group, Canvas3D canvas, MouseButton button, int mouseX, int mouseY, NearestPickListener pl );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param groups the List of GroupNodes to do the Picking on
* @param canvasWrapper the Canvas3D to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
*/
public void pickNearest( List< ? extends GroupNode > groups, Canvas3DWrapper canvasWrapper, MouseButton button, int mouseX, int mouseY, NearestPickListener pl );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param group the GroupNode to do the picking on
* @param canvasWrapper the Canvas3D to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
*/
public void pickNearest( GroupNode group, Canvas3DWrapper canvasWrapper, MouseButton button, int mouseX, int mouseY, NearestPickListener pl );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param groups the List of GroupNodes to do the Picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
* @param userObject this user object is passed back to the onObjectPicked() method of the PickListener
*/
public void pickNearest( List< ? extends GroupNode > groups, MouseButton button, int mouseX, int mouseY, NearestPickListener pl, Object userObject );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param group the GroupNode to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
* @param userObject this user object is passed back to the onObjectPicked() method of the PickListener
*/
public void pickNearest( GroupNode group, MouseButton button, int mouseX, int mouseY, NearestPickListener pl, Object userObject );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param groups the List of GroupNodes to do the Picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
*/
public void pickNearest( List< ? extends GroupNode > groups, MouseButton button, int mouseX, int mouseY, NearestPickListener pl );
/**
* Schedules a new picking operation in the {@link OperationScheduler}.
*
* @param group the GroupNode to do the picking on
* @param button the mouse button, that was clicked
* @param mouseX the mouse-x-position where the picking is to be done
* @param mouseY the mouse-y-position where the picking is to be done
* @param pl the PickListener to be notified when picking is done
*/
public void pickNearest( GroupNode group, MouseButton button, int mouseX, int mouseY, NearestPickListener pl );
}