/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.loop.opscheduler; import java.util.List; import org.jagatoo.input.devices.components.MouseButton; import org.xith3d.picking.AllPickListener; import org.xith3d.picking.NearestPickListener; import org.xith3d.render.Canvas3D; import org.xith3d.render.Canvas3DWrapper; import org.xith3d.scenegraph.GroupNode; /** * Thsi interface allows for scheduled picking. So you don't need to * synchronize anything at all. * * @author Marvin Froehlich (aka Qudus) */ public interface PickScheduler { /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param groups the List of GroupNodes to do the Picking on * @param canvas the Canvas3D to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done * @param userObject this user object is passed back to the onObjectPicked() method of the PickListener */ public void pickAll( List< ? extends GroupNode > groups, Canvas3D canvas, MouseButton button, int mouseX, int mouseY, AllPickListener pl, Object userObject ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param group the GroupNode to do the Picking on * @param canvas the Canvas3D to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done * @param userObject this user object is passed back to the onObjectPicked() method of the PickListener */ public void pickAll( GroupNode group, Canvas3D canvas, MouseButton button, int mouseX, int mouseY, AllPickListener pl, Object userObject ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param groups the List of GroupNodes to do the Picking on * @param canvasWrapper the Canvas3D to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done * @param userObject this user object is passed back to the onObjectPicked() method of the PickListener */ public void pickAll( List< ? extends GroupNode > groups, Canvas3DWrapper canvasWrapper, MouseButton button, int mouseX, int mouseY, AllPickListener pl, Object userObject ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param group the GroupNode to do the picking on * @param canvasWrapper the Canvas3D to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done * @param userObject this user object is passed back to the onObjectPicked() method of the PickListener */ public void pickAll( GroupNode group, Canvas3DWrapper canvasWrapper, MouseButton button, int mouseX, int mouseY, AllPickListener pl, Object userObject ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param groups the List of GroupNodes to do the Picking on * @param canvas the Canvas3D to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done */ public void pickAll( List< ? extends GroupNode > groups, Canvas3D canvas, MouseButton button, int mouseX, int mouseY, AllPickListener pl ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param group the GroupNode to do the Picking on * @param canvas the Canvas3D to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done */ public void pickAll( GroupNode group, Canvas3D canvas, MouseButton button, int mouseX, int mouseY, AllPickListener pl ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param groups the List of GroupNodes to do the Picking on * @param canvasWrapper the Canvas3D to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done */ public void pickAll( List< ? extends GroupNode > groups, Canvas3DWrapper canvasWrapper, MouseButton button, int mouseX, int mouseY, AllPickListener pl ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param group the GroupNode to do the picking on * @param canvasWrapper the Canvas3D to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done */ public void pickAll( GroupNode group, Canvas3DWrapper canvasWrapper, MouseButton button, int mouseX, int mouseY, AllPickListener pl ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param groups the List of GroupNodes to do the Picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done * @param userObject this user object is passed back to the onObjectPicked() method of the PickListener */ public void pickAll( List< ? extends GroupNode > groups, MouseButton button, int mouseX, int mouseY, AllPickListener pl, Object userObject ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param group the GroupNode to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done * @param userObject this user object is passed back to the onObjectPicked() method of the PickListener */ public void pickAll( GroupNode group, MouseButton button, int mouseX, int mouseY, AllPickListener pl, Object userObject ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param groups the List of GroupNodes to do the Picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done */ public void pickAll( List< ? extends GroupNode > groups, MouseButton button, int mouseX, int mouseY, AllPickListener pl ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param group the GroupNode to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done */ public void pickAll( GroupNode group, MouseButton button, int mouseX, int mouseY, AllPickListener pl ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param groups the List of GroupNodes to do the Picking on * @param canvas the Canvas3D to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done * @param userObject this user object is passed back to the onObjectPicked() method of the PickListener */ public void pickNearest( List< ? extends GroupNode > groups, Canvas3D canvas, MouseButton button, int mouseX, int mouseY, NearestPickListener pl, Object userObject ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param group the GroupNode to do the Picking on * @param canvas the Canvas3D to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done * @param userObject this user object is passed back to the onObjectPicked() method of the PickListener */ public void pickNearest( GroupNode group, Canvas3D canvas, MouseButton button, int mouseX, int mouseY, NearestPickListener pl, Object userObject ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param groups the List of GroupNodes to do the Picking on * @param canvasWrapper the Canvas3D to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done * @param userObject this user object is passed back to the onObjectPicked() method of the PickListener */ public void pickNearest( List< ? extends GroupNode > groups, Canvas3DWrapper canvasWrapper, MouseButton button, int mouseX, int mouseY, NearestPickListener pl, Object userObject ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param group the GroupNode to do the picking on * @param canvasWrapper the Canvas3D to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done * @param userObject this user object is passed back to the onObjectPicked() method of the PickListener */ public void pickNearest( GroupNode group, Canvas3DWrapper canvasWrapper, MouseButton button, int mouseX, int mouseY, NearestPickListener pl, Object userObject ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param groups the List of GroupNodes to do the Picking on * @param canvas the Canvas3D to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done */ public void pickNearest( List< ? extends GroupNode > groups, Canvas3D canvas, MouseButton button, int mouseX, int mouseY, NearestPickListener pl ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param group the GroupNode to do the Picking on * @param canvas the Canvas3D to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done */ public void pickNearest( GroupNode group, Canvas3D canvas, MouseButton button, int mouseX, int mouseY, NearestPickListener pl ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param groups the List of GroupNodes to do the Picking on * @param canvasWrapper the Canvas3D to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done */ public void pickNearest( List< ? extends GroupNode > groups, Canvas3DWrapper canvasWrapper, MouseButton button, int mouseX, int mouseY, NearestPickListener pl ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param group the GroupNode to do the picking on * @param canvasWrapper the Canvas3D to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done */ public void pickNearest( GroupNode group, Canvas3DWrapper canvasWrapper, MouseButton button, int mouseX, int mouseY, NearestPickListener pl ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param groups the List of GroupNodes to do the Picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done * @param userObject this user object is passed back to the onObjectPicked() method of the PickListener */ public void pickNearest( List< ? extends GroupNode > groups, MouseButton button, int mouseX, int mouseY, NearestPickListener pl, Object userObject ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param group the GroupNode to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done * @param userObject this user object is passed back to the onObjectPicked() method of the PickListener */ public void pickNearest( GroupNode group, MouseButton button, int mouseX, int mouseY, NearestPickListener pl, Object userObject ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param groups the List of GroupNodes to do the Picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done */ public void pickNearest( List< ? extends GroupNode > groups, MouseButton button, int mouseX, int mouseY, NearestPickListener pl ); /** * Schedules a new picking operation in the {@link OperationScheduler}. * * @param group the GroupNode to do the picking on * @param button the mouse button, that was clicked * @param mouseX the mouse-x-position where the picking is to be done * @param mouseY the mouse-y-position where the picking is to be done * @param pl the PickListener to be notified when picking is done */ public void pickNearest( GroupNode group, MouseButton button, int mouseX, int mouseY, NearestPickListener pl ); }