/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.scenegraph;
import org.jagatoo.opengl.enums.GeometryArrayType;
import org.openmali.spatial.WriteableTriangleContainer;
import org.openmali.spatial.polygons.Triangle;
/**
* A QuadArray defines an array of vertices rendered as quads.<br>
* The vertex order is like this:<br>
* <br>
* 3---2<br>
* | |<br>
* | |<br>
* 0---1<br>
*
* @author David Yazel
* @author Marvin Froehlich (aka Qudus)
*/
public class QuadArray extends Geometry implements WriteableTriangleContainer
{
/**
* {@inheritDoc}
*/
@Override
public final boolean isTriangulatable()
{
return ( true );
}
/**
* {@inheritDoc}
*/
@Override
public final boolean isTriangulated()
{
return ( false );
}
/**
* {@inheritDoc}
*/
public int getTriangleCount()
{
return ( getValidVertexCount() / 4 * 2 );
}
/**
* {@inheritDoc}
*/
public boolean setTriangle( int i, Triangle triangle )
{
final int idx0;
if ( i % 2 == 0 )
idx0 = ( ( i / 2 ) * 4 ) + 0;
else
idx0 = ( ( i / 2 ) * 4 ) + 1;
return ( setTriangle( idx0 + 0, idx0 + 1, idx0 + 2, triangle ) );
}
/**
* {@inheritDoc}
*/
public boolean getTriangle( int i, Triangle triangle )
{
final int idx0;
if ( i % 2 == 0 )
idx0 = ( ( i / 2 ) * 4 ) + 0;
else
idx0 = ( ( i / 2 ) * 4 ) + 1;
return ( getTriangle( idx0 + 0, idx0 + 1, idx0 + 2, triangle ) );
}
/**
* {@inheritDoc}
*/
@Override
protected void duplicateNodeComponent( NodeComponent original, boolean forceDuplicate )
{
super.duplicateNodeComponent( original, forceDuplicate );
}
/**
* {@inheritDoc}
*/
@Override
public QuadArray cloneNodeComponent( boolean forceDuplicate )
{
QuadArray qa = new QuadArray( this.getCoordinatesSize(), this.getVertexCount() );
qa.duplicateNodeComponent( this, forceDuplicate );
return ( qa );
}
/**
* Constructs an empty QuadArray object with the specified number of vertices, and vertex format.
*
* @param vertexCount
*/
public QuadArray( int coordsSize, int vertexCount )
{
super( GeometryArrayType.QUADS, false, coordsSize, vertexCount, null, 0 );
}
/**
* Constructs an empty QuadArray object with the specified number of vertices, and vertex format.
*
* @param vertexCount
*/
public QuadArray( int vertexCount )
{
this( 3, vertexCount );
}
}