/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.scenegraph; import org.jagatoo.opengl.enums.GeometryArrayType; import org.openmali.spatial.WriteableTriangleContainer; import org.openmali.spatial.polygons.Triangle; /** * A QuadArray defines an array of vertices rendered as quads.<br> * The vertex order is like this:<br> * <br> * 3---2<br> * | |<br> * | |<br> * 0---1<br> * * @author David Yazel * @author Marvin Froehlich (aka Qudus) */ public class QuadArray extends Geometry implements WriteableTriangleContainer { /** * {@inheritDoc} */ @Override public final boolean isTriangulatable() { return ( true ); } /** * {@inheritDoc} */ @Override public final boolean isTriangulated() { return ( false ); } /** * {@inheritDoc} */ public int getTriangleCount() { return ( getValidVertexCount() / 4 * 2 ); } /** * {@inheritDoc} */ public boolean setTriangle( int i, Triangle triangle ) { final int idx0; if ( i % 2 == 0 ) idx0 = ( ( i / 2 ) * 4 ) + 0; else idx0 = ( ( i / 2 ) * 4 ) + 1; return ( setTriangle( idx0 + 0, idx0 + 1, idx0 + 2, triangle ) ); } /** * {@inheritDoc} */ public boolean getTriangle( int i, Triangle triangle ) { final int idx0; if ( i % 2 == 0 ) idx0 = ( ( i / 2 ) * 4 ) + 0; else idx0 = ( ( i / 2 ) * 4 ) + 1; return ( getTriangle( idx0 + 0, idx0 + 1, idx0 + 2, triangle ) ); } /** * {@inheritDoc} */ @Override protected void duplicateNodeComponent( NodeComponent original, boolean forceDuplicate ) { super.duplicateNodeComponent( original, forceDuplicate ); } /** * {@inheritDoc} */ @Override public QuadArray cloneNodeComponent( boolean forceDuplicate ) { QuadArray qa = new QuadArray( this.getCoordinatesSize(), this.getVertexCount() ); qa.duplicateNodeComponent( this, forceDuplicate ); return ( qa ); } /** * Constructs an empty QuadArray object with the specified number of vertices, and vertex format. * * @param vertexCount */ public QuadArray( int coordsSize, int vertexCount ) { super( GeometryArrayType.QUADS, false, coordsSize, vertexCount, null, 0 ); } /** * Constructs an empty QuadArray object with the specified number of vertices, and vertex format. * * @param vertexCount */ public QuadArray( int vertexCount ) { this( 3, vertexCount ); } }