/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.render; import java.util.Arrays; /** * This class manages the reference of SceneGraph objects to OpenGL names. * * @author Marvin Froehlich (aka Qudus) */ public abstract class SceneGraphOpenGLReference { public static final int UNSET_NAME = -1; private final CanvasPeer context; private final SceneGraphOpenGLReferences references; private final int[] names; private final boolean[] namesValid; public final CanvasPeer getContext() { return ( context ); } public final SceneGraphOpenGLReferences getReferences() { return ( references ); } /* private final void ensureIndex( int index ) { if ( names == null ) { names = new int[ index + 1 ]; Arrays.fill( names, UNSET_NAME ); return; } if ( names.length > index ) return; final int[] newNames = new int[ index + 1 ]; System.arraycopy( names, 0, newNames, 0, names.length ); Arrays.fill( newNames, names.length, newNames.length, UNSET_NAME ); names = newNames; } */ /** * Sets the OpenGL name with the specified index. * * @param index * @param name */ public final void setName( int index, int name ) { //ensureIndex( index ); names[ index ] = name; namesValid[ index ] = ( name != UNSET_NAME ); } /** * Sets the OpenGL name with the specified index. * * @param index */ public final int deleteName( int index ) { //ensureIndex( index ); names[ index ] = UNSET_NAME; namesValid[ index ] = false; return ( names[ index ] ); } /** * Sets the (first) OpenGL name. * * @param name */ public final void setName( int name ) { //ensureIndex( 0 ); names[ 0 ] = name; namesValid[ 0 ] = ( name != UNSET_NAME ); } /** * Sets the (first) OpenGL name. */ public final int deleteName() { //ensureIndex( 0 ); names[ 0 ] = UNSET_NAME; namesValid[ 0 ] = false; return ( names[ 0 ] ); } /** * @return the OpenGL name with the specified index. * * @param index */ public final int getName( int index ) { //if ( ( names == null ) || ( names.length <= index ) ) // return ( UNSET_NAME ); return ( names[ index ] ); } /** * @return true, if the (first) OpenGL name exists. * * @param index */ public final boolean nameExists( int index ) { //if ( ( names == null ) || ( names.length <= index ) ) // return ( false ); return ( ( names.length > index ) && ( names[ index ] != UNSET_NAME ) ); } /** * @return the (first) OpenGL name. */ public final int getName() { //if ( ( names == null ) || ( names.length <= 0 ) ) //if ( names == null ) // return ( UNSET_NAME ); return ( names[ 0 ] ); } /** * @return true, if the (first) OpenGL name exists. */ public final boolean nameExists() { //if ( ( names == null ) || ( names.length <= 0 ) ) //if ( names == null ) // return ( false ); return ( names[ 0 ] != UNSET_NAME ); } /** * Sets the OpenGL name with the specified index. * * @param index * @param valid */ public final void setNameValid( int index, boolean valid ) { //ensureIndex( index ); namesValid[ index ] = valid; } /** * Sets the OpenGL name with the specified index. * * @param index */ public final void invalidateName( int index ) { //ensureIndex( index ); namesValid[ index ] = false; } /** * Sets the (first) OpenGL name. * * @param valid */ public final void setNameValid( boolean valid ) { //ensureIndex( 0 ); namesValid[ 0 ] = valid; } /** * Sets the (first) OpenGL name. */ public final void invalidateName() { //ensureIndex( 0 ); namesValid[ 0 ] = false; } /** * @return the OpenGL name with the specified index. * * @param index */ public final boolean isNameValid( int index ) { //if ( ( names == null ) || ( names.length <= index ) ) // return ( false ); return ( namesValid[ index ] ); } /** * @return the (first) OpenGL name. */ public final boolean isNameValid() { //if ( ( names == null ) || ( names.length <= 0 ) ) //if ( names == null ) // return ( false ); return ( namesValid[ 0 ] ); } public final int getNumNames( boolean onlyExisting ) { if ( names == null ) return ( 0 ); if ( onlyExisting ) { int num = 0; for ( int i = 0; i < names.length; i++ ) { if ( names[ i ] != UNSET_NAME ) num++; } return ( num ); } return ( names.length ); } public abstract void prepareObjectForDestroy(); /** * Destroys this Object in OpenGL. * * @param canvasPeer * @param name */ public abstract void destroyObject( int index, int name ); /** * Destroys this Object in OpenGL. * * @param canvasID */ public final void destroyObject() { final int n = getNumNames( false ); for ( int i = 0; i < n; i++ ) { final int name = getName( i ); if ( name != UNSET_NAME ) { if ( !context.isDestroyed() ) { destroyObject( i, name ); } deleteName( i ); } } } /** * Creates a new SceneGraphOpenGLReference. * * @param references * @param numNames */ public SceneGraphOpenGLReference( CanvasPeer context, SceneGraphOpenGLReferences references, int numNames ) { this.context = context; this.references = references; this.names = new int[ numNames ]; Arrays.fill( names, UNSET_NAME ); this.namesValid = new boolean[ numNames ]; Arrays.fill( namesValid, false ); } }