/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.utility.input;
import org.jagatoo.input.InputSystem;
import org.jagatoo.input.devices.Keyboard;
import org.jagatoo.input.devices.components.Keys;
import org.openmali.vecmath2.Point3f;
import org.xith3d.loop.UpdatingThread.TimingMode;
import org.xith3d.loop.opscheduler.OperationScheduler;
import org.xith3d.loop.opscheduler.ScheduledOperation;
import org.xith3d.physics.util.Placeable;
/**
* Eight directions movement, controlled by
* the arrow keys, adjustable speed.
*
* @author Amos Wenger (aka BlueSky)
*/
public class EightDirectionsMovement implements ScheduledOperation {
private final Placeable placeable;
private final Keyboard keyboard;
private float speed;
// TODO : Add constructor for different key combinations
/**
* New EightDirectionsMovement
*/
public EightDirectionsMovement(OperationScheduler opScheder,
Placeable placeable,
float speed) {
this(null, opScheder, placeable, speed);
}
/**
* New EightDirectionsMovement
*/
public EightDirectionsMovement(Keyboard keyboard,
OperationScheduler opScheder, Placeable placeable, float speed) {
super();
if (keyboard == null) {
if (!InputSystem.hasInstance()) {
throw new Error("No InputSystem registered.");
}
keyboard = InputSystem.getInstance().getKeyboard();
if (keyboard == null) {
throw new Error("No Keyboard registered at the InputSystem.");
}
}
this.placeable = placeable;
this.keyboard = keyboard;
this.speed = speed;
opScheder.scheduleOperation(this);
}
public void update(long gameTime, long frameTime, TimingMode timingMode) {
float realSpeed = speed * timingMode.getSecondsAsFloat(frameTime);
float xDiff = 0;
float yDiff = 0;
if(keyboard.isKeyPressed(Keys.LEFT)) {
xDiff -= realSpeed;
}
if(keyboard.isKeyPressed(Keys.RIGHT)) {
xDiff += realSpeed;
}
if(keyboard.isKeyPressed(Keys.DOWN)) {
yDiff -= realSpeed;
}
if(keyboard.isKeyPressed(Keys.UP)) {
yDiff += realSpeed;
}
Point3f pos = Point3f.fromPool();
placeable.getPosition(pos);
pos.addX( xDiff );
pos.addY( yDiff );
placeable.setPosition(pos);
Point3f.toPool(pos);
}
public boolean isAlive() {
return true;
}
public boolean isPersistent() {
return true;
}
public void setAlive(boolean alive) {
// Blaaaaaah !
}
/**
* @param speed the speed to set
*/
public void setSpeed(float speed) {
this.speed = speed;
}
/**
* @return the speed
*/
public final float getSpeed() {
return speed;
}
}