/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.ui.text2d; import java.awt.Font; import org.openmali.vecmath2.Colorf; import org.openmali.vecmath2.Tuple2f; import org.xith3d.scenegraph.MultiShape3D; /** * This Character2D can contain multiple Character2Ds at a time through a * MultiShape3D. * * @author Marvin Froehlich (aka Qudus) */ public class MultiCharacter2D extends MultiShape3D { private Colorf color; private Character2D[] character2Ds; /** * Sets the active char for this MultiCharacter2D. * * @param ch */ public void setActiveChar( char ch ) { super.setActiveUnit( String.valueOf( ch ) ); } /** * @return the active char of this MultiCharacter2D. */ public char getActiveChar() { return ( super.getActiveUnitName().charAt( 0 ) ); } public Colorf getColor() { return ( color ); } public Tuple2f getSize() { return ( character2Ds[ getActiveUnit() ].getSize() ); } public float getWidth() { return ( character2Ds[ getActiveUnit() ].getWidth() ); } public float getHeight() { return ( character2Ds[ getActiveUnit() ].getHeight() ); } public MultiCharacter2D( char[] characters, Colorf color, Font font ) { super(); this.character2Ds = new Character2D[ characters.length ]; for ( int i = 0; i < characters.length; i++ ) { character2Ds[ i ] = Character2D.loadCharacter( characters[ i ], color, font ); super.addUnit( String.valueOf( characters[ i ] ), character2Ds[ i ].getGeometry(), character2Ds[ i ].getAppearance() ); } } }