/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.ui.text2d;
import java.awt.Font;
import org.openmali.vecmath2.Colorf;
import org.openmali.vecmath2.Tuple2f;
import org.xith3d.scenegraph.MultiShape3D;
/**
* This Character2D can contain multiple Character2Ds at a time through a
* MultiShape3D.
*
* @author Marvin Froehlich (aka Qudus)
*/
public class MultiCharacter2D extends MultiShape3D
{
private Colorf color;
private Character2D[] character2Ds;
/**
* Sets the active char for this MultiCharacter2D.
*
* @param ch
*/
public void setActiveChar( char ch )
{
super.setActiveUnit( String.valueOf( ch ) );
}
/**
* @return the active char of this MultiCharacter2D.
*/
public char getActiveChar()
{
return ( super.getActiveUnitName().charAt( 0 ) );
}
public Colorf getColor()
{
return ( color );
}
public Tuple2f getSize()
{
return ( character2Ds[ getActiveUnit() ].getSize() );
}
public float getWidth()
{
return ( character2Ds[ getActiveUnit() ].getWidth() );
}
public float getHeight()
{
return ( character2Ds[ getActiveUnit() ].getHeight() );
}
public MultiCharacter2D( char[] characters, Colorf color, Font font )
{
super();
this.character2Ds = new Character2D[ characters.length ];
for ( int i = 0; i < characters.length; i++ )
{
character2Ds[ i ] = Character2D.loadCharacter( characters[ i ], color, font );
super.addUnit( String.valueOf( characters[ i ] ), character2Ds[ i ].getGeometry(), character2Ds[ i ].getAppearance() );
}
}
}