/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.selection; import java.util.ArrayList; import java.util.Collections; import java.util.HashMap; import java.util.List; import org.xith3d.scenegraph.Node; /** * @author Mathias Henze (aka cylab) */ public abstract class AbstractNodeSelectable<NodeType extends Node> implements Selectable { private NodeType node; private HashMap< Class< ? >, ArrayList< Object > > lookup= new HashMap< Class< ? >, ArrayList< Object > >(); private boolean selected; private boolean selectedContext; @SuppressWarnings("unchecked") public < T > T get( Class< T > type ) { ArrayList< T > list = (ArrayList<T>) lookup.get( type ); if ( ( list == null ) || ( list.size() == 0 ) ) return ( null ); return ( list.get( 0 ) ); } @SuppressWarnings( "unchecked" ) public < T > List<T> lookup( Class< T > type ) { ArrayList< T > list = (ArrayList<T>) lookup.get( type ); if ( ( list == null ) || ( list.size() == 0 ) ) return ( Collections.EMPTY_LIST ); return ( list ); } // This is maybe a bit too wastefull just for a fast lookup access... public void register( Object object ) { ArrayList<Class<?>> types = new ArrayList<Class<?>>( 20 ); Class<?> currentClass = object.getClass(); do { types.add( currentClass ); Class<?>[] interfaces = currentClass.getInterfaces(); for ( int i = 0; i < interfaces.length; types.add( interfaces[ i++ ] ) ); } while( (currentClass = currentClass.getSuperclass()) != Object.class ); for( int i = 0; i < types.size(); i++ ) { Class<?> type = types.get( i ); ArrayList< Object > list = lookup.get( type ); if ( list == null ) { list = new ArrayList< Object >( 4 ); lookup.put( type, list ); } list.add( object ); } } public void deregister( Object object ) { Class< ? >[] interfaces = object.getClass().getInterfaces(); Class< ? >[] classes = object.getClass().getClasses(); for ( int i = 0; i < interfaces.length; i++ ) { Class< ? > type = interfaces[ i ]; ArrayList< Object > list = lookup.get( type ); if ( list != null ) { list.remove( object ); if ( list.size() == 0 ) lookup.remove( type ); } } for ( int i = 0; i < classes.length; i++ ) { Class< ? > type = classes[ i ]; ArrayList< Object > list = lookup.get( type ); if ( list != null ) { list.remove( object ); if ( list.size() == 0 ) lookup.remove( type ); } } } public NodeType getNode() { return ( node ); } public boolean isSelectionBound() { return ( true ); } public boolean isSelected() { return selected; } public boolean isSelectedContext() { return selectedContext; } public void setSelected( SelectionManager selectionManager, boolean selected ) { this.selected = selected; } public void setSelectedContext( SelectionManager selectionManager, boolean selected ) { selectedContext = selected; } public AbstractNodeSelectable( NodeType node ) { this.node = node; } }