/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.selection;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import org.xith3d.scenegraph.Node;
/**
* @author Mathias Henze (aka cylab)
*/
public abstract class AbstractNodeSelectable<NodeType extends Node> implements Selectable
{
private NodeType node;
private HashMap< Class< ? >, ArrayList< Object > > lookup= new HashMap< Class< ? >, ArrayList< Object > >();
private boolean selected;
private boolean selectedContext;
@SuppressWarnings("unchecked")
public < T > T get( Class< T > type )
{
ArrayList< T > list = (ArrayList<T>) lookup.get( type );
if ( ( list == null ) || ( list.size() == 0 ) )
return ( null );
return ( list.get( 0 ) );
}
@SuppressWarnings( "unchecked" )
public < T > List<T> lookup( Class< T > type )
{
ArrayList< T > list = (ArrayList<T>) lookup.get( type );
if ( ( list == null ) || ( list.size() == 0 ) )
return ( Collections.EMPTY_LIST );
return ( list );
}
// This is maybe a bit too wastefull just for a fast lookup access...
public void register( Object object )
{
ArrayList<Class<?>> types = new ArrayList<Class<?>>( 20 );
Class<?> currentClass = object.getClass();
do
{
types.add( currentClass );
Class<?>[] interfaces = currentClass.getInterfaces();
for ( int i = 0; i < interfaces.length; types.add( interfaces[ i++ ] ) );
}
while( (currentClass = currentClass.getSuperclass()) != Object.class );
for( int i = 0; i < types.size(); i++ )
{
Class<?> type = types.get( i );
ArrayList< Object > list = lookup.get( type );
if ( list == null )
{
list = new ArrayList< Object >( 4 );
lookup.put( type, list );
}
list.add( object );
}
}
public void deregister( Object object )
{
Class< ? >[] interfaces = object.getClass().getInterfaces();
Class< ? >[] classes = object.getClass().getClasses();
for ( int i = 0; i < interfaces.length; i++ )
{
Class< ? > type = interfaces[ i ];
ArrayList< Object > list = lookup.get( type );
if ( list != null )
{
list.remove( object );
if ( list.size() == 0 )
lookup.remove( type );
}
}
for ( int i = 0; i < classes.length; i++ )
{
Class< ? > type = classes[ i ];
ArrayList< Object > list = lookup.get( type );
if ( list != null )
{
list.remove( object );
if ( list.size() == 0 )
lookup.remove( type );
}
}
}
public NodeType getNode()
{
return ( node );
}
public boolean isSelectionBound()
{
return ( true );
}
public boolean isSelected()
{
return selected;
}
public boolean isSelectedContext()
{
return selectedContext;
}
public void setSelected( SelectionManager selectionManager, boolean selected )
{
this.selected = selected;
}
public void setSelectedContext( SelectionManager selectionManager, boolean selected )
{
selectedContext = selected;
}
public AbstractNodeSelectable( NodeType node )
{
this.node = node;
}
}