/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.loop.opscheduler;
import java.io.File;
import org.xith3d.loop.UpdatingThread.TimingMode;
import org.xith3d.loop.opscheduler.impl.ScheduledOperationImpl;
import org.xith3d.loop.opscheduler.util.SchedOpsPool;
import org.xith3d.render.Canvas3D;
import org.xith3d.utility.logging.X3DLog;
/**
* An instance of this class can be added to any implementation of OperationScheduler.
* ExtXith3DEnvironment implements OperationScheduler.
*
* It allows to call a takeScreenshot-method from any thread, and the shot is taken
* at the next RenderLoop iteration.
*
* @author Marvin Froehlich (aka Qudus)
*/
public class ScheduledScreenshot extends ScheduledOperationImpl
{
private Canvas3D canvas;
private File file;
private boolean alpha;
/**
* Sets the Canvas3D to take the screenshot from.
*/
public void setCanvas3D( Canvas3D canvas )
{
this.canvas = canvas;
}
/**
* @return the Canvas3D to take the screenshot from.
*/
public Canvas3D getCanvas3D()
{
return ( canvas );
}
/**
* Sets the file to write the screenshot to.
*/
public void setFile( File file )
{
this.file = file;
}
/**
* @return the file to write the screenshot to.
*/
public File getFile()
{
return ( file );
}
/**
* {@inheritDoc}
*/
public void update( long gameTime, long frameTime, TimingMode timingMode )
{
System.out.print( "taking screenshot..." );
getCanvas3D().takeScreenshot( file, alpha );
X3DLog.printlnEx( "screenshot saved at \"", file.getAbsolutePath(), "\"." );
SchedOpsPool.deallocateSchededScreenshot( this );
}
/**
* Creates a new instance.
*
* @param canvas the Canvas3D to take the screenshot from
* @param file the File to store the screenshot at
* @param alpha with alpha channel?
*/
public ScheduledScreenshot( Canvas3D canvas, File file, boolean alpha )
{
super( false );
this.canvas = canvas;
this.file = file;
this.alpha = alpha;
}
}