/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.utility.image; import java.awt.AlphaComposite; import java.awt.Color; import java.awt.Font; import java.awt.Graphics2D; import java.awt.Rectangle; import java.awt.RenderingHints; import java.awt.image.BufferedImage; /** * A powerful implementation of the border interface. This creates * an alpha blended image using a series of supplied images. * * @author David Yazel */ public class MaskedBackgroundBuilder { private BufferedImage border; private BufferedImage borderMask; private int leftWidth = 20; private int rightWidth = 20; private int topWidth = 20; private int bottomWidth = 20; private BufferedImage center; public MaskedBackgroundBuilder( BufferedImage border, BufferedImage borderMask, BufferedImage center ) { this.border = border; this.borderMask = borderMask; this.center = center; } public void setCornerSize( int size ) { leftWidth = size; rightWidth = size; bottomWidth = size; topWidth = size; } public BufferedImage getImage( int width, int height ) { BufferedImage image = new BufferedImage( width, height, BufferedImage.TYPE_INT_ARGB ); Graphics2D g = (Graphics2D)image.getGraphics(); // check for various error conditions if ( ( center == null ) || ( border == null ) || ( borderMask == null ) ) { if ( center == null ) { g.setColor( Color.blue ); g.fillRect( 0, 0, width, height ); } else { g.setColor( Color.white ); g.fillRect( 0, 0, width, height ); } if ( border == null ) { g.setColor( Color.red ); g.drawRect( 0, 0, width, height ); } if ( borderMask == null ) { g.setColor( Color.green ); g.drawRect( 1, 1, width - 2, height - 2 ); } return image; } try { g.setClip( 0, 0, width, height ); // lay down the mask g.setComposite( AlphaComposite.Src ); DrawingTools.drawSegmentedImage( g, borderMask, height, width, topWidth, bottomWidth, leftWidth, rightWidth ); // tile back ground only within mask g.setComposite( AlphaComposite.SrcIn ); DrawingTools.fillWithBackground( g, new Rectangle( width, height ), center ); g.setComposite( AlphaComposite.SrcOver ); DrawingTools.drawSegmentedImage( g, border, height, width, topWidth, bottomWidth, leftWidth, rightWidth ); } catch ( Exception error ) { g.setColor( Color.white ); g.fillRect( 0, 0, width, height ); g.setColor( Color.black ); StackTraceElement[] stack = error.getStackTrace(); g.setFont( new Font( "dialog", Font.PLAIN, 10 ) ); g.setRenderingHint( RenderingHints.KEY_TEXT_ANTIALIASING, RenderingHints.VALUE_TEXT_ANTIALIAS_ON ); for ( int i = 0; i < stack.length; i++ ) { g.drawString( stack[ i ].toString(), 10, i * 15 ); } } return image; } }