/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.scenegraph; import org.xith3d.scenegraph.traversal.DetailedTraversalCallback; /** * Group is a general purpose grouping node. Group nodes have * exactly one parent and an arbitrary number of children. * * @author David Yazel * @author Marvin Froehlich (aka Qudus) */ public class Group extends GroupNode { /** * Moves the specifed Node from its old location * in the scene graph to the end of this group. */ public void moveTo( Node node ) { node.detach(); this.addChild( node ); } /** * {@inheritDoc} */ @Override protected Group newInstance() { boolean gib = Node.globalIgnoreBounds; Node.globalIgnoreBounds = this.isIgnoreBounds(); Group g = new Group(); Node.globalIgnoreBounds = gib; return ( g ); } /** * Traverses the scenegraph from this node on. * If this Node is a Group it will recusively run through each child. * * @param callback the listener is notified of any traversed Node on the way * @return if false, the whole traversal will stop */ @Override public boolean traverse( DetailedTraversalCallback callback ) { if ( !callback.traversalOperationCommon( this ) ) return ( false ); if ( !callback.traversalOperation( this ) ) return ( false ); if ( callback.traversalCheckGroupCommon( this ) && callback.traversalCheckGroup( this ) ) { final int numChildren = numChildren(); for ( int i = 0; i < numChildren; i++ ) { if ( !getChild( i ).traverse( callback ) ) return ( false ); } } return ( callback.traversalOperationCommonAfter( this ) && callback.traversalOperationAfter( this ) ); } /** * Constructs a new Group object. */ public Group() { super(); } /** * Constructs a new Group object. */ public Group( Node firstChild ) { super(); addChild( firstChild ); } }