/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.scenegraph.avatar;
import org.openmali.vecmath2.Vector3f;
import org.xith3d.scenegraph.Transform3D;
import org.xith3d.scenegraph.TransformGroup;
/**
* An AvatarTransform can be added to a {@link org.xith3d.input.FirstPersonInputHandler}.
* It contains a Node (e.g. a Model) that is Transformed with the View.
*
* @author Marvin Froehlich (aka Qudus)
*/
public interface AvatarTransform
{
/**
* @return the TransformGroup, that must be added to the root BranchGroup.
*/
public TransformGroup getTransformGroup();
/**
* This is called by the {@link org.xith3d.input.FirstPersonInputHandler} each frame
* to transform the avatar with the View.
*
* @param viewTransform the current main TRansformable's (View's) Transform3D
* @param rotX the rotation about the x-axis
* @param rotY the rotation about the y-axis
* @param thirdPersonOffset the offset to the view-focus in world coordinates
*/
public void transform( Transform3D viewTransform, float rotX, float rotY, Vector3f thirdPersonOffset );
}