/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.utility.characters; import java.nio.ByteBuffer; import java.nio.CharBuffer; import java.nio.charset.Charset; import java.nio.charset.CharsetEncoder; import java.util.HashMap; /** * Provides methods to get information about printable characters. * Any printable character is assotiated with an index to be used in an array * of the size [total number of printable chars]. * * This CharIndex caches the printables in a HashMap and uses GC-optimized * hashing to do everything in O(1). * * @author Marvin Froehlich (aka Qudus) */ class HashOptimizedCharIndex extends CharIndex { private static class SingletonCharacter { private char ch; public void setChar( char ch ) { this.ch = ch; } public char getChar() { return ( ch ); } /** * Returns a hash code for this <code>Character</code>. * @return a hash code value for this object. */ @Override public int hashCode() { return ( (int)ch ); } /** * Compares this object against the specified object. * The result is <code>true</code> if and only if the argument is not * <code>null</code> and is a <code>Character</code> object that * represents the same <code>char</code> value as this object. * * @param obj the object to compare with. * @return <code>true</code> if the objects are the same; * <code>false</code> otherwise. */ @Override public boolean equals( Object obj ) { if ( obj instanceof Character ) { return ( ch == ( (Character)obj ).charValue() ); } else if ( obj instanceof SingletonCharacter ) { return ( ch == ( (SingletonCharacter)obj ).getChar() ); } return ( false ); } public SingletonCharacter( char ch ) { setChar( ch ); } } private Charset charset; private HashMap< Object, Integer > hashCache; private SingletonCharacter singChar = new SingletonCharacter( '\0' ); /** * {@inheritDoc} */ @Override public final MemoryStrategy getMemoryStrategy() { return ( MemoryStrategy.HASH_OPTIMIZED ); } /** * {@inheritDoc} */ @Override public Charset getCharset() { return ( charset ); } /** * {@inheritDoc} */ @Override public int getTotalNumberOfCharacters() { return ( Short.MAX_VALUE + 1 ); } /** * {@inheritDoc} */ @Override public int getNumberOfPrintableChars() { return ( hashCache.size() ); } /** * {@inheritDoc} */ @Override public int getIndex( char ch ) { singChar.setChar( ch ); final Integer index = hashCache.get( singChar ); if ( index == null ) return ( -1 ); return ( index.intValue() ); } /** * Computes and returns a HashMap of Characters mapped to Integers.<br> * Any printable char will be contained an this Map. * * @param charset the charset to use * * @return the cache-HashMap */ private HashMap< Object, Integer > createHashCache( Charset charset ) { final int n = getTotalNumberOfCharacters(); final HashMap< Object, Integer > result = new HashMap< Object, Integer >(); final CharBuffer charBuffer = CharBuffer.allocate( 1 ); final ByteBuffer byteBuffer = ByteBuffer.allocate( 2 ); final CharsetEncoder encoder = charset.newEncoder(); int numPrintables = 0; for ( char ch = 0; ch < n; ch++ ) { if ( isPrintable( ch, encoder, charBuffer, byteBuffer ) ) { result.put( new Character( ch ), new Integer( numPrintables++ ) ); } charBuffer.clear(); byteBuffer.clear(); } return ( result ); } public HashOptimizedCharIndex( Charset charset ) { super(); this.charset = charset; this.hashCache = createHashCache( charset ); } }