/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.utility.characters;
import java.nio.ByteBuffer;
import java.nio.CharBuffer;
import java.nio.charset.Charset;
import java.nio.charset.CharsetEncoder;
import java.util.HashMap;
/**
* Provides methods to get information about printable characters.
* Any printable character is assotiated with an index to be used in an array
* of the size [total number of printable chars].
*
* This CharIndex caches the printables in a HashMap and uses GC-optimized
* hashing to do everything in O(1).
*
* @author Marvin Froehlich (aka Qudus)
*/
class HashOptimizedCharIndex extends CharIndex
{
private static class SingletonCharacter
{
private char ch;
public void setChar( char ch )
{
this.ch = ch;
}
public char getChar()
{
return ( ch );
}
/**
* Returns a hash code for this <code>Character</code>.
* @return a hash code value for this object.
*/
@Override
public int hashCode()
{
return ( (int)ch );
}
/**
* Compares this object against the specified object.
* The result is <code>true</code> if and only if the argument is not
* <code>null</code> and is a <code>Character</code> object that
* represents the same <code>char</code> value as this object.
*
* @param obj the object to compare with.
* @return <code>true</code> if the objects are the same;
* <code>false</code> otherwise.
*/
@Override
public boolean equals( Object obj )
{
if ( obj instanceof Character )
{
return ( ch == ( (Character)obj ).charValue() );
}
else if ( obj instanceof SingletonCharacter )
{
return ( ch == ( (SingletonCharacter)obj ).getChar() );
}
return ( false );
}
public SingletonCharacter( char ch )
{
setChar( ch );
}
}
private Charset charset;
private HashMap< Object, Integer > hashCache;
private SingletonCharacter singChar = new SingletonCharacter( '\0' );
/**
* {@inheritDoc}
*/
@Override
public final MemoryStrategy getMemoryStrategy()
{
return ( MemoryStrategy.HASH_OPTIMIZED );
}
/**
* {@inheritDoc}
*/
@Override
public Charset getCharset()
{
return ( charset );
}
/**
* {@inheritDoc}
*/
@Override
public int getTotalNumberOfCharacters()
{
return ( Short.MAX_VALUE + 1 );
}
/**
* {@inheritDoc}
*/
@Override
public int getNumberOfPrintableChars()
{
return ( hashCache.size() );
}
/**
* {@inheritDoc}
*/
@Override
public int getIndex( char ch )
{
singChar.setChar( ch );
final Integer index = hashCache.get( singChar );
if ( index == null )
return ( -1 );
return ( index.intValue() );
}
/**
* Computes and returns a HashMap of Characters mapped to Integers.<br>
* Any printable char will be contained an this Map.
*
* @param charset the charset to use
*
* @return the cache-HashMap
*/
private HashMap< Object, Integer > createHashCache( Charset charset )
{
final int n = getTotalNumberOfCharacters();
final HashMap< Object, Integer > result = new HashMap< Object, Integer >();
final CharBuffer charBuffer = CharBuffer.allocate( 1 );
final ByteBuffer byteBuffer = ByteBuffer.allocate( 2 );
final CharsetEncoder encoder = charset.newEncoder();
int numPrintables = 0;
for ( char ch = 0; ch < n; ch++ )
{
if ( isPrintable( ch, encoder, charBuffer, byteBuffer ) )
{
result.put( new Character( ch ), new Integer( numPrintables++ ) );
}
charBuffer.clear();
byteBuffer.clear();
}
return ( result );
}
public HashOptimizedCharIndex( Charset charset )
{
super();
this.charset = charset;
this.hashCache = createHashCache( charset );
}
}