/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.loaders.models.animations; import java.util.Map; import org.jagatoo.datatypes.NamedObject; import org.jagatoo.loaders.models._util.AnimationType; import org.xith3d.scenegraph.Geometry; import org.xith3d.scenegraph.Shape3D; /** * Insert type comment here. * * @author Marvin Froehlich (aka Qudus) */ public class MeshDeformationKeyFrameController extends KeyFrameController { private final Shape3D shape; public final MeshDeformationKeyFrame getFrame( int index ) { return ( (MeshDeformationKeyFrame)getKeyFrame( index ) ); } /** * {@inheritDoc} */ @Override public final Shape3D getTarget() { return ( shape ); } /** * {@inheritDoc} */ @Override protected void updateTarget( float absAnimTime, int baseFrameIndex, int nextFrameIndex, float alpha, ModelAnimation animation ) { MeshDeformationKeyFrame baseFrame = getFrame( baseFrameIndex ); MeshDeformationKeyFrame nextFrame = getFrame( nextFrameIndex ); float[] coords0 = baseFrame.getCoordinates(); float[] coords1 = nextFrame.getCoordinates(); Geometry geom = shape.getGeometry(); //int numVertices = geom.getVertexCount(); int j; float[] buffer = new float[ 3 ]; if ( baseFrame == nextFrame ) { geom.setCoordinates( 0, coords0 ); } else { j = 0; for ( int i = 0; i < coords0.length; i += 3 ) { buffer[0] = coords0[i + 0] + ( ( coords1[i + 0] - coords0[i + 0] ) * alpha ); buffer[1] = coords0[i + 1] + ( ( coords1[i + 1] - coords0[i + 1] ) * alpha ); buffer[2] = coords0[i + 2] + ( ( coords1[i + 2] - coords0[i + 2] ) * alpha ); geom.setCoordinate( j++, buffer ); } } if ( baseFrame.getNormals() != null ) { float[] normals0 = baseFrame.getNormals(); float[] normals1 = nextFrame.getNormals(); if ( baseFrame == nextFrame ) { geom.setNormals( 0, normals0 ); } else { j = 0; for ( int i = 0; i < normals0.length; i += 3 ) { buffer[0] = normals0[i + 0] + ( ( normals1[i + 0] - normals0[i + 0] ) * alpha ); buffer[1] = normals0[i + 1] + ( ( normals1[i + 1] - normals0[i + 1] ) * alpha ); buffer[2] = normals0[i + 2] + ( ( normals1[i + 2] - normals0[i + 2] ) * alpha ); geom.setNormal( j++, buffer ); } } } } /** * {@inheritDoc} */ @Override public MeshDeformationKeyFrameController sharedCopy( Map<String, NamedObject> namedObjects ) { String shapeName = this.shape.getName(); Shape3D newShape = (Shape3D)namedObjects.get( shapeName ); if ( newShape == null ) throw new Error( "Can't clone this AnimationController!" ); return ( new MeshDeformationKeyFrameController( (MeshDeformationKeyFrame[])this.getKeyFrames(), newShape ) ); } public MeshDeformationKeyFrameController( MeshDeformationKeyFrame[] frames, Shape3D shape ) { super( AnimationType.MESH_DEFORMATION, frames ); this.shape = shape; } }