/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.loaders.models.animations;
import java.util.Map;
import org.jagatoo.datatypes.NamedObject;
import org.jagatoo.loaders.models._util.AnimationType;
import org.xith3d.scenegraph.Geometry;
import org.xith3d.scenegraph.Shape3D;
/**
* Insert type comment here.
*
* @author Marvin Froehlich (aka Qudus)
*/
public class MeshDeformationKeyFrameController extends KeyFrameController
{
private final Shape3D shape;
public final MeshDeformationKeyFrame getFrame( int index )
{
return ( (MeshDeformationKeyFrame)getKeyFrame( index ) );
}
/**
* {@inheritDoc}
*/
@Override
public final Shape3D getTarget()
{
return ( shape );
}
/**
* {@inheritDoc}
*/
@Override
protected void updateTarget( float absAnimTime, int baseFrameIndex, int nextFrameIndex, float alpha, ModelAnimation animation )
{
MeshDeformationKeyFrame baseFrame = getFrame( baseFrameIndex );
MeshDeformationKeyFrame nextFrame = getFrame( nextFrameIndex );
float[] coords0 = baseFrame.getCoordinates();
float[] coords1 = nextFrame.getCoordinates();
Geometry geom = shape.getGeometry();
//int numVertices = geom.getVertexCount();
int j;
float[] buffer = new float[ 3 ];
if ( baseFrame == nextFrame )
{
geom.setCoordinates( 0, coords0 );
}
else
{
j = 0;
for ( int i = 0; i < coords0.length; i += 3 )
{
buffer[0] = coords0[i + 0] + ( ( coords1[i + 0] - coords0[i + 0] ) * alpha );
buffer[1] = coords0[i + 1] + ( ( coords1[i + 1] - coords0[i + 1] ) * alpha );
buffer[2] = coords0[i + 2] + ( ( coords1[i + 2] - coords0[i + 2] ) * alpha );
geom.setCoordinate( j++, buffer );
}
}
if ( baseFrame.getNormals() != null )
{
float[] normals0 = baseFrame.getNormals();
float[] normals1 = nextFrame.getNormals();
if ( baseFrame == nextFrame )
{
geom.setNormals( 0, normals0 );
}
else
{
j = 0;
for ( int i = 0; i < normals0.length; i += 3 )
{
buffer[0] = normals0[i + 0] + ( ( normals1[i + 0] - normals0[i + 0] ) * alpha );
buffer[1] = normals0[i + 1] + ( ( normals1[i + 1] - normals0[i + 1] ) * alpha );
buffer[2] = normals0[i + 2] + ( ( normals1[i + 2] - normals0[i + 2] ) * alpha );
geom.setNormal( j++, buffer );
}
}
}
}
/**
* {@inheritDoc}
*/
@Override
public MeshDeformationKeyFrameController sharedCopy( Map<String, NamedObject> namedObjects )
{
String shapeName = this.shape.getName();
Shape3D newShape = (Shape3D)namedObjects.get( shapeName );
if ( newShape == null )
throw new Error( "Can't clone this AnimationController!" );
return ( new MeshDeformationKeyFrameController( (MeshDeformationKeyFrame[])this.getKeyFrames(), newShape ) );
}
public MeshDeformationKeyFrameController( MeshDeformationKeyFrame[] frames, Shape3D shape )
{
super( AnimationType.MESH_DEFORMATION, frames );
this.shape = shape;
}
}