/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.render.jsr231; import java.util.HashMap; import javax.media.opengl.GL; import org.xith3d.effects.EffectFactory; import org.xith3d.effects.shadows.GLSLShadowMappingFactory; import org.xith3d.effects.shadows.ShadowFactory; import org.xith3d.effects.shadows.VolumeShadowFactory; import org.xith3d.effects.shadows.ShadowFactory.ShadowFactoryIdentifier; import org.xith3d.render.preprocessing.RenderBin; import org.xith3d.scenegraph.Light; import org.xith3d.scenegraph.View; /** * Handles shadow rendering. * * @author Marvin Froehlich (aka Qudus) */ public class ShadowRenderPeer { public static interface ShadowRenderPeerInterface { int initShadows( GL gl, View view, Light light, RenderBin shadowBin, RenderPeerImpl renderPeer, long frameId ); int drawShadows( GL gl, View view, Light light, RenderBin shadowBin, RenderPeerImpl renderPeer, long frameId ); } private RenderPeerImpl renderPeer; private final HashMap< ShadowFactoryIdentifier, ShadowRenderPeerInterface > peerMap = new HashMap< ShadowFactoryIdentifier, ShadowRenderPeerInterface >(); public RenderPeerImpl getRenderPeer() { return ( renderPeer ); } private static final ShadowFactory getShadowFactory() { final EffectFactory effFact = EffectFactory.getInstance(); if ( effFact == null ) return ( null ); return ( effFact.getShadowFactory() ); } public final int initShadows( GL gl, View view, Light light, RenderBin shadowBin, long frameId ) { final ShadowFactory shadowFact = getShadowFactory(); if ( ( shadowFact == null ) || !shadowFact.isEnabled() ) return ( 0 ); final ShadowRenderPeerInterface peer = peerMap.get( shadowFact.getShadowFactoryId() ); return ( peer.initShadows( gl, view, light, shadowBin, renderPeer, frameId ) ); } public final int drawShadows( GL gl, View view, Light light, RenderBin shadowBin, long frameId ) { final ShadowFactory shadowFact = getShadowFactory(); if ( ( shadowFact == null ) || !shadowFact.isEnabled() ) return ( 0 ); final ShadowRenderPeerInterface peer = peerMap.get( shadowFact.getShadowFactoryId() ); return ( peer.drawShadows( gl, view, light, shadowBin, renderPeer, frameId ) ); } public ShadowRenderPeer( RenderPeerImpl renderPeer ) { this.renderPeer = renderPeer; peerMap.put( VolumeShadowFactory.SHADOW_FACTORY_ID, new VolumeShadowRenderPeer() ); peerMap.put( GLSLShadowMappingFactory.SHADOW_FACTORY_ID, new ShadowMappingRenderPeer() ); } }