/**
* Copyright (c) 2003-2009, Xith3D Project Group all rights reserved.
*
* Portions based on the Java3D interface, Copyright by Sun Microsystems.
* Many thanks to the developers of Java3D and Sun Microsystems for their
* innovation and design.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the 'Xith3D Project Group' nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
* RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE
*/
package org.xith3d.render.jsr231;
import java.util.HashMap;
import javax.media.opengl.GL;
import org.xith3d.effects.EffectFactory;
import org.xith3d.effects.shadows.GLSLShadowMappingFactory;
import org.xith3d.effects.shadows.ShadowFactory;
import org.xith3d.effects.shadows.VolumeShadowFactory;
import org.xith3d.effects.shadows.ShadowFactory.ShadowFactoryIdentifier;
import org.xith3d.render.preprocessing.RenderBin;
import org.xith3d.scenegraph.Light;
import org.xith3d.scenegraph.View;
/**
* Handles shadow rendering.
*
* @author Marvin Froehlich (aka Qudus)
*/
public class ShadowRenderPeer
{
public static interface ShadowRenderPeerInterface
{
int initShadows( GL gl, View view, Light light, RenderBin shadowBin, RenderPeerImpl renderPeer, long frameId );
int drawShadows( GL gl, View view, Light light, RenderBin shadowBin, RenderPeerImpl renderPeer, long frameId );
}
private RenderPeerImpl renderPeer;
private final HashMap< ShadowFactoryIdentifier, ShadowRenderPeerInterface > peerMap = new HashMap< ShadowFactoryIdentifier, ShadowRenderPeerInterface >();
public RenderPeerImpl getRenderPeer()
{
return ( renderPeer );
}
private static final ShadowFactory getShadowFactory()
{
final EffectFactory effFact = EffectFactory.getInstance();
if ( effFact == null )
return ( null );
return ( effFact.getShadowFactory() );
}
public final int initShadows( GL gl, View view, Light light, RenderBin shadowBin, long frameId )
{
final ShadowFactory shadowFact = getShadowFactory();
if ( ( shadowFact == null ) || !shadowFact.isEnabled() )
return ( 0 );
final ShadowRenderPeerInterface peer = peerMap.get( shadowFact.getShadowFactoryId() );
return ( peer.initShadows( gl, view, light, shadowBin, renderPeer, frameId ) );
}
public final int drawShadows( GL gl, View view, Light light, RenderBin shadowBin, long frameId )
{
final ShadowFactory shadowFact = getShadowFactory();
if ( ( shadowFact == null ) || !shadowFact.isEnabled() )
return ( 0 );
final ShadowRenderPeerInterface peer = peerMap.get( shadowFact.getShadowFactoryId() );
return ( peer.drawShadows( gl, view, light, shadowBin, renderPeer, frameId ) );
}
public ShadowRenderPeer( RenderPeerImpl renderPeer )
{
this.renderPeer = renderPeer;
peerMap.put( VolumeShadowFactory.SHADOW_FACTORY_ID, new VolumeShadowRenderPeer() );
peerMap.put( GLSLShadowMappingFactory.SHADOW_FACTORY_ID, new ShadowMappingRenderPeer() );
}
}