/** * Copyright (c) 2003-2009, Xith3D Project Group all rights reserved. * * Portions based on the Java3D interface, Copyright by Sun Microsystems. * Many thanks to the developers of Java3D and Sun Microsystems for their * innovation and design. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the 'Xith3D Project Group' nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE */ package org.xith3d.scenegraph.primitives; import org.openmali.types.twodee.Sized2iRO; import org.openmali.vecmath2.Colorf; import org.openmali.vecmath2.Matrix3f; import org.openmali.vecmath2.Point3f; import org.openmali.vecmath2.Tuple2f; import org.openmali.vecmath2.Tuple3f; import org.openmali.vecmath2.Vector3f; import org.xith3d.loaders.texture.TextureLoader; import org.xith3d.scenegraph.Billboard; import org.xith3d.scenegraph.Node; import org.xith3d.scenegraph.Texture; import org.xith3d.scenegraph.Geometry.Optimization; import org.xith3d.scenegraph.Texture.MipmapMode; import org.xith3d.scenegraph.utils.CopyListener; /** * This is a reguar Rectangle, which will always face the View. * * @author Marvin Froehlich (aka Qudus) */ public class RectBillboard extends Rectangle implements Billboard { private long lastFrameId = -Long.MAX_VALUE; protected Tuple3f[] zeroVertices; protected Point3f[] transformedVertices = new Point3f[] { new Point3f(), new Point3f(), new Point3f(), new Point3f() }; /** * {@inheritDoc} */ public Sized2iRO getSizeOnScreen() { return ( null ); } /** * {@inheritDoc} */ public void updateFaceToCamera( Matrix3f viewRotation, long frameId, long nanoTime, long nanoStep ) { if ( frameId <= lastFrameId ) return; for ( int i = 0; i < 4; i++ ) { transformedVertices[ i ].set( zeroVertices[ i ] ); viewRotation.transform( transformedVertices[ i ] ); } this.getGeometry().setCoordinates( 0, transformedVertices ); lastFrameId = frameId; } private static void copy( RectBillboard src, RectBillboard dest ) { dest.setAppearance( src.getAppearance() ); dest.setGeometry( src.getGeometry() ); dest.setBoundsAutoCompute( false ); dest.setBounds( src.getBounds() ); dest.boundsDirty = true; dest.updateBounds( false ); dest.setPickable( src.isPickable() ); dest.setRenderable( src.isRenderable() ); } /** * {@inheritDoc} */ @Override public void absorbDetails( Node node ) { copy( (RectBillboard)node, this ); } /** * {@inheritDoc} */ @Override public RectBillboard sharedCopy( CopyListener listener ) { final boolean gib = Node.globalIgnoreBounds; Node.globalIgnoreBounds = this.isIgnoreBounds(); // TODO: create protected constructors, that don't create a "default" geometry"! RectBillboard result = new RectBillboard( getWidth(), getHeight(), getTexture() ); Node.globalIgnoreBounds = gib; result.setColor( getColor() ); result.setAlpha( getAlpha() ); copy( this, result ); if ( listener != null ) { listener.onNodeCopied( this, result, true ); } return ( result ); } /** * {@inheritDoc} */ @Override public RectBillboard sharedCopy() { return ( (RectBillboard)super.sharedCopy() ); } /** * Creates a textured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param offset relative Location of the Rectangle * @param texture the texture * @param texLowerLeft Lower-left texture coordinate * @param texUpperRight Upper-right texture coordinate * @param color the color for the ColoringAttributes */ public RectBillboard( float width, float height, Tuple3f offset, Texture texture, Tuple2f texLowerLeft, Tuple2f texUpperRight, Colorf color ) { super( width, height, offset, texture, texLowerLeft, texUpperRight, color ); getGeometry().setOptimization( Optimization.NONE ); this.zeroVertices = createVertexCoords( width, height, ( offset != null ? offset : new Vector3f( 0.0f, 0.0f, 0.0f ) ) ); } /** * Creates a textured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param offset relative Location of the Rectangle * @param texture the texture * @param texLowerLeft Lower-left texture coordinate * @param texUpperRight Upper-right texture coordinate */ public RectBillboard( float width, float height, Tuple3f offset, String texture, Tuple2f texLowerLeft, Tuple2f texUpperRight, Colorf color ) { this( width, height, offset, TextureLoader.getInstance().getTextureOrNull( texture, MipmapMode.MULTI_LEVEL_MIPMAP ), texLowerLeft, texUpperRight, color ); } /** * Creates a textured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param texture the name of the texture (loaded with the TextureLoader) */ public RectBillboard( float width, float height, String texture ) { this( width, height, (Tuple3f)null, texture, null, null, null ); } /** * Creates a textured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param offset relative Location of the Rectangle * @param texture the name of the texture (loaded with the TextureLoader) */ public RectBillboard( float width, float height, Tuple3f offset, String texture ) { this( width, height, offset, texture, null, null, null ); } /** * Creates a textured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param zOffset relative z-Location of the Rectangle * @param texture the name of the texture (loaded with the TextureLoader) */ public RectBillboard( float width, float height, float zOffset, String texture ) { this( width, height, new Vector3f( 0f, 0f, zOffset ), texture, null, null, null ); } /** * Creates an untextured RectBillboard without alpha channel. * * @param width width of the Rectangle * @param height height of the Rectangle * @param zOffset relative z-Location of the Rectangle */ public RectBillboard( float width, float height, float zOffset ) { this( width, height, new Vector3f( 0f, 0f, zOffset ), (Texture)null, null, null, null ); } /** * Creates an untextured RectBillboard without alpha channel. * * @param width width of the Rectangle * @param height height of the Rectangle * @param offset */ public RectBillboard( float width, float height, Tuple3f offset ) { this( width, height, offset, (Texture)null, null, null, null ); } /** * Creates an untextured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle */ public RectBillboard( float width, float height ) { this( width, height, null, (Texture)null, null, null, null ); } /** * Creates a textured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param offset relative Location of the Rectangle * @param texture the name of the texture (loaded with the TextureLoader) * @param texLowerLeft Lower-left texture coordinate * @param texUpperRight Upper-right texture coordinate */ public RectBillboard( float width, float height, Tuple3f offset, String texture, Tuple2f texLowerLeft, Tuple2f texUpperRight ) { this( width, height, offset, texture, texLowerLeft, texUpperRight, null ); } /** * Creates a textured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param texture the name of the texture (loaded with the TextureLoader) */ public RectBillboard( float width, float height, Texture texture ) { this( width, height, (Tuple3f)null, texture, null, null, null ); } /** * Creates a textured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param offset relative Location of the Rectangle * @param texture the name of the texture (loaded with the TextureLoader) */ public RectBillboard( float width, float height, Tuple3f offset, Texture texture ) { this( width, height, offset, texture, null, null, null ); } /** * Creates a textured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param zOffset relative z-Location of the Rectangle * @param texture the name of the texture (loaded with the TextureLoader) */ public RectBillboard( float width, float height, float zOffset, Texture texture ) { this( width, height, new Vector3f( 0f, 0f, zOffset ), texture, null, null, null ); } /** * Creates a textured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param zOffset relative z-Location of the Rectangle * @param texture the name of the texture (loaded with the TextureLoader) * @param texLowerLeft Lower-left texture coordinate * @param texUpperRight Upper-right texture coordinate */ public RectBillboard( float width, float height, float zOffset, Texture texture, Tuple2f texLowerLeft, Tuple2f texUpperRight ) { this( width, height, new Vector3f( 0f, 0f, zOffset ), texture, texLowerLeft, texUpperRight, null ); } /** * Creates a textured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param texture the name of the texture (loaded with the TextureLoader) * @param texLowerLeft Lower-left texture coordinate * @param texUpperRight Upper-right texture coordinate */ public RectBillboard( float width, float height, Texture texture, Tuple2f texLowerLeft, Tuple2f texUpperRight ) { this( width, height, (Tuple3f)null, texture, texLowerLeft, texUpperRight, null ); } /** * Creates a textured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param offset relative Location of the Rectangle * @param texture the texture * @param texLowerLeft Lower-left texture coordinate * @param texUpperRight Upper-right texture coordinate */ public RectBillboard( float width, float height, Tuple3f offset, Texture texture, Tuple2f texLowerLeft, Tuple2f texUpperRight ) { this( width, height, offset, texture, texLowerLeft, texUpperRight, null ); } /** * Creates an untextured, but colored RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param offset relative Location of the Rectangle * @param color the color to use for colorin this Rectangle */ public RectBillboard( float width, float height, Tuple3f offset, Colorf color ) { this( width, height, offset, (Texture)null, null, null, color ); } /** * Creates an untextured, but colored RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param zOffset relative z-Location of the Rectangle * @param color the color to use for colorin this Rectangle */ public RectBillboard( float width, float height, float zOffset, Colorf color ) { this( width, height, new Vector3f( 0f, 0f, zOffset ), (Texture)null, null, null, color ); } /** * Creates an untextured, but colored RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param color the color to use for colorin this Rectangle */ public RectBillboard( float width, float height, Colorf color ) { this( width, height, null, (Texture)null, null, null, color ); } /** * Creates a textured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param zpl the location of the point (0, 0, 0) * @param texture the name of the texture (loaded with the TextureLoader) */ public RectBillboard( float width, float height, ZeroPointLocation zpl, Texture texture ) { this( width, height, createPosition( width, height, zpl, 0.0f, new Vector3f() ), texture, null, null, null ); } /** * Creates a textured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param zpl the location of the point (0, 0, 0) * @param zOffset relative z-Location of the Rectangle * @param texture the name of the texture (loaded with the TextureLoader) */ public RectBillboard( Texture texture, float width, float height, ZeroPointLocation zpl, float zOffset ) { this( width, height, createPosition( width, height, zpl, zOffset, new Vector3f() ), texture, null, null, null ); } /** * Creates a textured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param zpl the location of the point (0, 0, 0) * @param zOffset relative z-Location of the Rectangle * @param texture the name of the texture (loaded with the TextureLoader) * @param texLowerLeft Lower-left texture coordinate * @param texUpperRight Upper-right texture coordinate */ public RectBillboard( float width, float height, ZeroPointLocation zpl, float zOffset, Texture texture, Tuple2f texLowerLeft, Tuple2f texUpperRight ) { this( width, height, createPosition( width, height, zpl, zOffset, new Vector3f() ), texture, texLowerLeft, texUpperRight, null ); } /** * Creates a textured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param zpl the location of the point (0, 0, 0) * @param texture the name of the texture (loaded with the TextureLoader) */ public RectBillboard( float width, float height, ZeroPointLocation zpl, String texture ) { this( width, height, createPosition( width, height, zpl, 0.0f, new Vector3f() ), texture, null, null ); } /** * Creates a textured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param zpl the location of the point (0, 0, 0) * @param zOffset relative z-Location of the Rectangle * @param texture the name of the texture (loaded with the TextureLoader) */ public RectBillboard( float width, float height, ZeroPointLocation zpl, float zOffset, String texture ) { this( width, height, createPosition( width, height, zpl, zOffset, new Vector3f() ), texture, null, null ); } /** * Creates a textured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param zpl the location of the point (0, 0, 0) * @param texture the name of the texture (loaded with the TextureLoader) * @param texLowerLeft Lower-left texture coordinate * @param texUpperRight Upper-right texture coordinate */ public RectBillboard( float width, float height, ZeroPointLocation zpl, String texture, Tuple2f texLowerLeft, Tuple2f texUpperRight ) { this( width, height, createPosition( width, height, zpl, 0.0f, new Vector3f() ), texture, texLowerLeft, texUpperRight, null ); } /** * Creates an untextured RectBillboard without alpha channel. * * @param width width of the Rectangle * @param height height of the Rectangle * @param zpl the location of the point (0, 0, 0) * @param zOffset relative z-Location of the Rectangle */ public RectBillboard( float width, float height, ZeroPointLocation zpl, float zOffset ) { this( width, height, createPosition( width, height, zpl, zOffset, new Vector3f() ), (Texture)null, null, null, null ); } /** * Creates an untextured RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param zpl the location of the point (0, 0, 0) */ public RectBillboard( float width, float height, ZeroPointLocation zpl ) { this( width, height, createPosition( width, height, zpl, 0.0f, new Vector3f() ), (Texture)null, null, null, null ); } /** * Creates an untextured, but colored RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param zpl the location of the point (0, 0, 0) * @param zOffset relative z-Location of the Rectangle * @param color the color to use for colorin this Rectangle */ public RectBillboard( float width, float height, ZeroPointLocation zpl, float zOffset, Colorf color ) { this( width, height, createPosition( width, height, zpl, zOffset, new Vector3f() ), (Texture)null, null, null, color ); } /** * Creates an untextured, but colored RectBillboard. * * @param width width of the Rectangle * @param height height of the Rectangle * @param zpl the location of the point (0, 0, 0) * @param color the color to use for colorin this Rectangle */ public RectBillboard( float width, float height, ZeroPointLocation zpl, Colorf color ) { this( width, height, createPosition( width, height, zpl, 0.0f, new Vector3f() ), (Texture)null, null, null, color ); } }