/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.gameserverpackets;
import com.l2jserver.loginserver.GameServerThread;
import com.l2jserver.loginserver.LoginController;
import com.l2jserver.util.network.BaseRecievePacket;
/**
* @author mrTJO
* Thanks to mochitto
*/
public class ReplyCharacters extends BaseRecievePacket
{
/**
* @param decrypt
*/
public ReplyCharacters(byte[] decrypt, GameServerThread server)
{
super(decrypt);
String account = readS();
int chars = readC();
int charsToDel = readC();
long[] charsList = new long[charsToDel];
for (int i = 0; i < charsToDel; i++)
{
charsList[i] = readQ();
}
LoginController.getInstance().setCharactersOnServer(account,
chars, charsList, server.getServerId());
}
}