/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.loginserver.network.gameserverpackets; import com.l2jserver.loginserver.GameServerThread; import com.l2jserver.loginserver.LoginController; import com.l2jserver.util.network.BaseRecievePacket; /** * @author mrTJO * Thanks to mochitto */ public class ReplyCharacters extends BaseRecievePacket { /** * @param decrypt */ public ReplyCharacters(byte[] decrypt, GameServerThread server) { super(decrypt); String account = readS(); int chars = readC(); int charsToDel = readC(); long[] charsList = new long[charsToDel]; for (int i = 0; i < charsToDel; i++) { charsList[i] = readQ(); } LoginController.getInstance().setCharactersOnServer(account, chars, charsList, server.getServerId()); } }