/*
* This program is free software: you can redistribute it and/or modify it under the terms of the
* GNU General Public License as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.util;
/**
* Flood protector configuration
*
* @author fordfrog
*/
public final class FloodProtectorConfig
{
/**
* Type used for identification of logging output.
*/
public String FLOOD_PROTECTOR_TYPE;
/**
* Flood protection interval in game ticks.
*/
public int FLOOD_PROTECTION_INTERVAL;
/**
* Whether flooding should be logged.
*/
public boolean LOG_FLOODING;
/**
* If specified punishment limit is exceeded, punishment is applied.
*/
public int PUNISHMENT_LIMIT;
/**
* Punishment type. Either 'none', 'kick', 'ban' or 'jail'.
*/
public String PUNISHMENT_TYPE;
/**
* For how long should the char/account be punished.
*/
public int PUNISHMENT_TIME;
/**
* Creates new instance of FloodProtectorConfig.
*
* @param floodProtectorType
* {@link #FLOOD_PROTECTOR_TYPE}
*/
public FloodProtectorConfig(final String floodProtectorType)
{
super();
FLOOD_PROTECTOR_TYPE = floodProtectorType;
}
}