/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.gameserver.datatables.ClanTable;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.PledgeInfo;
/**
* This class ...
*
* @version $Revision: 1.5.4.3 $ $Date: 2005/03/27 15:29:30 $
*/
public final class RequestPledgeInfo extends L2GameClientPacket
{
private static final String _C__65_REQUESTPLEDGEINFO = "[C] 65 RequestPledgeInfo";
private static Logger _log = Logger.getLogger(RequestPledgeInfo.class.getName());
private int _clanId;
@Override
protected void readImpl()
{
_clanId = readD();
}
@Override
protected void runImpl()
{
if (Config.DEBUG)
_log.log(Level.FINE, "Info for clan " + _clanId + " requested");
L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
L2Clan clan = ClanTable.getInstance().getClan(_clanId);
if (clan == null)
{
if (Config.DEBUG)
_log.warning("Clan data for clanId " + _clanId + " is missing for player "+activeChar.getName());
return; // we have no clan data ?!? should not happen
}
PledgeInfo pc = new PledgeInfo(clan);
activeChar.sendPacket(pc);
}
@Override
public String getType()
{
return _C__65_REQUESTPLEDGEINFO;
}
@Override
protected boolean triggersOnActionRequest()
{
return false;
}
}