/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import com.l2jserver.gameserver.network.L2GameClient;
import com.l2jserver.gameserver.network.serverpackets.CharSelectionInfo;
/**
* (ch)
* @author KenM
*/
public class RequestGotoLobby extends L2GameClientPacket
{
private static final String _C__D0_38_REQUESTGOTOLOBBY = "[C] D0:38 RequestGotoLobby";
/**
* @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#readImpl()
*/
@Override
protected void readImpl()
{
// trigger
}
/**
* @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#runImpl()
*/
@Override
protected void runImpl()
{
L2GameClient client = this.getClient();
client.sendPacket(new CharSelectionInfo(client.getAccountName(), client.getSessionId().playOkID1));
}
/**
* @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#getType()
*/
@Override
public String getType()
{
return _C__D0_38_REQUESTGOTOLOBBY;
}
}