/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.pathfinding.utils; import com.l2jserver.gameserver.pathfinding.AbstractNode; /** * * @author -Nemesiss- */ public class FastNodeList { private AbstractNode[] _list; private int _size; public FastNodeList(int size) { _list = new AbstractNode[size]; } public void add(AbstractNode n) { _list[_size++] = n; } public boolean contains(AbstractNode n) { for (int i =0; i < _size; i++) if(_list[i].equals(n)) return true; return false; } public boolean containsRev(AbstractNode n) { for (int i=_size-1; i >= 0; i--) if(_list[i].equals(n)) return true; return false; } }