/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.pathfinding.utils;
import com.l2jserver.gameserver.pathfinding.AbstractNode;
/**
*
* @author -Nemesiss-
*/
public class FastNodeList
{
private AbstractNode[] _list;
private int _size;
public FastNodeList(int size)
{
_list = new AbstractNode[size];
}
public void add(AbstractNode n)
{
_list[_size++] = n;
}
public boolean contains(AbstractNode n)
{
for (int i =0; i < _size; i++)
if(_list[i].equals(n))
return true;
return false;
}
public boolean containsRev(AbstractNode n)
{
for (int i=_size-1; i >= 0; i--)
if(_list[i].equals(n))
return true;
return false;
}
}