/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
/**
* This class ...
*
* @version $Revision: 1.3.2.1.2.3 $ $Date: 2005/03/27 15:29:39 $
*/
public class ExAutoSoulShot extends L2GameServerPacket
{
private static final String _S__FE_12_EXAUTOSOULSHOT = "[S] FE:0c ExAutoSoulShot";
private int _itemId;
private int _type;
/**
* 0xfe:0x12 ExAutoSoulShot (ch)dd
* @param _characters
*/
public ExAutoSoulShot(int itemId, int type)
{
_itemId = itemId;
_type = type;
}
@Override
protected final void writeImpl()
{
writeC(0xFE);
writeH(0x0c); // sub id
writeD(_itemId);
writeD(_type);
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()
*/
@Override
public String getType()
{
return _S__FE_12_EXAUTOSOULSHOT;
}
}