/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import java.util.logging.Level;
import java.util.logging.LogRecord;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.L2FriendSay;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
/**
* Recieve Private (Friend) Message - 0xCC
*
* Format: c SS
*
* S: Message
* S: Receiving Player
*
* @author Tempy
*/
public final class RequestSendFriendMsg extends L2GameClientPacket
{
private static final String _C__6B_REQUESTSENDMSG = "[C] 6B RequestSendFriendMsg";
private static Logger _logChat = Logger.getLogger("chat");
private String _message;
private String _reciever;
@Override
protected void readImpl()
{
_message = readS();
_reciever = readS();
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
return;
if (_message == null
|| _message.isEmpty()
|| _message.length() > 300)
return;
final L2PcInstance targetPlayer = L2World.getInstance().getPlayer(_reciever);
if (targetPlayer == null
|| !targetPlayer.getFriendList().contains(activeChar.getObjectId()))
{
activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.TARGET_IS_NOT_FOUND_IN_THE_GAME));
return;
}
if (Config.LOG_CHAT)
{
LogRecord record = new LogRecord(Level.INFO, _message);
record.setLoggerName("chat");
record.setParameters(new Object[]{"PRIV_MSG", "[" + activeChar.getName() + " to "+ _reciever +"]"});
_logChat.log(record);
}
targetPlayer.sendPacket(new L2FriendSay(activeChar.getName(), _reciever, _message));
}
@Override
public String getType()
{
return _C__6B_REQUESTSENDMSG;
}
}