/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.itemauction;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
/**
* @author Forsaiken
*/
public final class ItemAuctionBid
{
private final int _playerObjId;
private long _lastBid;
public ItemAuctionBid(final int playerObjId, final long lastBid)
{
_playerObjId = playerObjId;
_lastBid = lastBid;
}
public final int getPlayerObjId()
{
return _playerObjId;
}
public final long getLastBid()
{
return _lastBid;
}
final void setLastBid(final long lastBid)
{
_lastBid = lastBid;
}
final void cancelBid()
{
_lastBid = -1;
}
final boolean isCanceled()
{
return _lastBid <= 0;
}
final L2PcInstance getPlayer()
{
return L2World.getInstance().getPlayer(_playerObjId);
}
}