/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.datatables;
import com.l2jserver.gameserver.model.L2Skill;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
/**
*
* @author Gnacik
*/
public class GMSkillTable
{
private static final L2Skill[] _gmSkills = new L2Skill[34];
private static final int[] _gmSkillsId = { 7029, 7041, 7042, 7043, 7044, 7045, 7046, 7047, 7048, 7049, 7050, 7051, 7052, 7053, 7054, 7055, 7056, 7057, 7058, 7059, 7060, 7061, 7062, 7063, 7064, 7088, 7089, 7090, 7091, 7092, 7093, 7094 ,7095, 7096 };
private GMSkillTable()
{
for (int i = 0; i < _gmSkillsId.length; i++)
{
_gmSkills[i] = SkillTable.getInstance().getInfo(_gmSkillsId[i], 1);
}
}
public static GMSkillTable getInstance()
{
return SingletonHolder._instance;
}
public static L2Skill[] getGMSkills()
{
return _gmSkills;
}
public static boolean isGMSkill(int skillid)
{
for (int id : _gmSkillsId)
{
if (id == skillid)
{
return true;
}
}
return false;
}
public void addSkills(L2PcInstance gmchar)
{
for (L2Skill s : getGMSkills())
{
gmchar.addSkill(s, false); // Don't Save GM skills to database
}
}
@SuppressWarnings("synthetic-access")
private static class SingletonHolder
{
protected static final GMSkillTable _instance = new GMSkillTable();
}
}