/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.skills.effects;
import com.l2jserver.gameserver.model.L2Effect;
import com.l2jserver.gameserver.network.serverpackets.StatusUpdate;
import com.l2jserver.gameserver.skills.Env;
import com.l2jserver.gameserver.templates.effects.EffectTemplate;
import com.l2jserver.gameserver.templates.skills.L2EffectType;
public class EffectCombatPointHealOverTime extends L2Effect
{
public EffectCombatPointHealOverTime(Env env, EffectTemplate template)
{
super(env, template);
}
// Special constructor to steal this effect
public EffectCombatPointHealOverTime(Env env, L2Effect effect)
{
super(env, effect);
}
/**
*
* @see com.l2jserver.gameserver.model.L2Effect#effectCanBeStolen()
*/
@Override
protected boolean effectCanBeStolen()
{
return true;
}
/**
*
* @see com.l2jserver.gameserver.model.L2Effect#getEffectType()
*/
@Override
public L2EffectType getEffectType()
{
return L2EffectType.COMBAT_POINT_HEAL_OVER_TIME;
}
/**
*
* @see com.l2jserver.gameserver.model.L2Effect#onActionTime()
*/
@Override
public boolean onActionTime()
{
if (getEffected().isDead())
return false;
double cp = getEffected().getCurrentCp();
double maxcp = getEffected().getMaxRecoverableCp();
// Not needed to set the CP and send update packet if player is already at max CP
if (cp >= maxcp)
return true;
cp += calc();
if (cp > maxcp)
cp = maxcp;
getEffected().setCurrentCp(cp);
StatusUpdate sump = new StatusUpdate(getEffected());
sump.addAttribute(StatusUpdate.CUR_CP, (int) cp);
getEffected().sendPacket(sump);
return true;
}
}