/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.loginserver.network.gameserverpackets; import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.loginserver.GameServerTable; import com.l2jserver.loginserver.GameServerThread; import com.l2jserver.util.network.BaseRecievePacket; /** * @author -Wooden- * */ public class PlayerInGame extends BaseRecievePacket { private static Logger _log = Logger.getLogger(PlayerInGame.class.getName()); /** * @param decrypt */ public PlayerInGame(byte[] decrypt, GameServerThread server) { super(decrypt); int size = readH(); for (int i = 0; i < size; i++) { String account = readS(); server.addAccountOnGameServer(account); if (Config.DEBUG) { _log.info("Account "+account+" logged in GameServer: ["+server.getServerId()+"] "+GameServerTable.getInstance().getServerNameById(server.getServerId())); } server.broadcastToTelnet("Account "+account+" logged in GameServer "+server.getServerId()); } } }