/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.actor.instance;
import java.util.StringTokenizer;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
public final class L2MercManagerInstance extends L2MerchantInstance
{
private static final int COND_ALL_FALSE = 0;
private static final int COND_BUSY_BECAUSE_OF_SIEGE = 1;
private static final int COND_OWNER = 2;
public L2MercManagerInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
setInstanceType(InstanceType.L2MercManagerInstance);
}
@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
int condition = validateCondition(player);
if (condition <= COND_ALL_FALSE)
return;
if (condition == COND_BUSY_BECAUSE_OF_SIEGE)
return;
else if (condition == COND_OWNER)
{
StringTokenizer st = new StringTokenizer(command, " ");
String actualCommand = st.nextToken(); // Get actual command
String val = "";
if (st.countTokens() >= 1)
val = st.nextToken();
if (actualCommand.equalsIgnoreCase("hire"))
{
if (val.isEmpty())
return;
showBuyWindow(player, Integer.parseInt(val));
return;
}
}
super.onBypassFeedback(player, command);
}
@Override
public void showChatWindow(L2PcInstance player)
{
String filename = "data/html/mercmanager/mercmanager-no.htm";
int condition = validateCondition(player);
if (condition == COND_BUSY_BECAUSE_OF_SIEGE)
filename = "data/html/mercmanager/mercmanager-busy.htm"; // Busy because of siege
else if (condition == COND_OWNER) // Clan owns castle
filename = "data/html/mercmanager/mercmanager.htm"; // Owner message window
NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
html.setFile(player.getHtmlPrefix(), filename);
html.replace("%objectId%", String.valueOf(getObjectId()));
html.replace("%npcId%", String.valueOf(getNpcId()));
html.replace("%npcname%", getName());
player.sendPacket(html);
}
private int validateCondition(L2PcInstance player)
{
if (getCastle() != null && getCastle().getCastleId() > 0)
{
if (player.getClan() != null)
{
if (getCastle().getSiege().getIsInProgress())
return COND_BUSY_BECAUSE_OF_SIEGE; // Busy because of siege
else if (getCastle().getOwnerId() == player.getClanId()) // Clan owns castle
{
if ((player.getClanPrivileges() & L2Clan.CP_CS_MERCENARIES) == L2Clan.CP_CS_MERCENARIES)
return COND_OWNER;
}
}
}
return COND_ALL_FALSE;
}
}