/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.itemauction;
import com.l2jserver.gameserver.datatables.ItemTable;
import com.l2jserver.gameserver.model.L2Augmentation;
import com.l2jserver.gameserver.model.L2ItemInstance;
import com.l2jserver.gameserver.templates.StatsSet;
import com.l2jserver.gameserver.templates.item.L2Item;
/**
* @author Forsaiken
*/
public final class AuctionItem
{
private final int _auctionItemId;
private final int _auctionLength;
private final long _auctionInitBid;
private final int _itemId;
private final long _itemCount;
private final StatsSet _itemExtra;
public AuctionItem(final int auctionItemId, final int auctionLength, final long auctionInitBid, final int itemId, final long itemCount, final StatsSet itemExtra)
{
_auctionItemId = auctionItemId;
_auctionLength = auctionLength;
_auctionInitBid = auctionInitBid;
_itemId = itemId;
_itemCount = itemCount;
_itemExtra = itemExtra;
}
public final boolean checkItemExists()
{
final L2Item item = ItemTable.getInstance().getTemplate(_itemId);
if (item == null)
return false;
return true;
}
public final int getAuctionItemId()
{
return _auctionItemId;
}
public final int getAuctionLength()
{
return _auctionLength;
}
public final long getAuctionInitBid()
{
return _auctionInitBid;
}
public final int getItemId()
{
return _itemId;
}
public final long getItemCount()
{
return _itemCount;
}
public final L2ItemInstance createNewItemInstance()
{
final L2ItemInstance item = ItemTable.getInstance().createItem("ItemAuction", _itemId, _itemCount, null, null);
final int enchantLevel = _itemExtra.getInteger("enchant_level", 0);
item.setEnchantLevel(enchantLevel);
final int augmentationId = _itemExtra.getInteger("augmentation_id", 0);
if (augmentationId != 0)
{
final int augmentationSkillId = _itemExtra.getInteger("augmentation_skill_id", 0);
final int augmentationSkillLevel = _itemExtra.getInteger("augmentation_skill_lvl", 0);
item.setAugmentation(new L2Augmentation(augmentationId, augmentationSkillId, augmentationSkillLevel));
}
return item;
}
}