/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
/**
* 61
* d6 6d c0 4b door id
* 8f 14 00 00 x
* b7 f1 00 00 y
* 60 f2 ff ff z
* 00 00 00 00 ??
*
* format dddd rev 377 ID:%d X:%d Y:%d Z:%d
* ddddd rev 419
*
* @version $Revision: 1.3.2.2.2.3 $ $Date: 2005/03/27 15:29:57 $
*/
public final class DoorStatusUpdate extends L2GameServerPacket
{
private static final String _S__61_DOORSTATUSUPDATE = "[S] 4d DoorStatusUpdate";
private L2DoorInstance _door;
public DoorStatusUpdate(L2DoorInstance door)
{
_door=door;
}
@Override
protected final void writeImpl()
{
writeC(0x4d);
writeD(_door.getObjectId());
writeD(_door.getOpen() ? 0 : 1);
writeD(_door.getDamage());
writeD(_door.isEnemy() ? 1 : 0);
writeD(_door.getDoorId());
writeD((int)_door.getCurrentHp());
writeD(_door.getMaxVisibleHp());
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()
*/
@Override
public String getType()
{
return _S__61_DOORSTATUSUPDATE;
}
}