/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance; /** * 61 * d6 6d c0 4b door id * 8f 14 00 00 x * b7 f1 00 00 y * 60 f2 ff ff z * 00 00 00 00 ?? * * format dddd rev 377 ID:%d X:%d Y:%d Z:%d * ddddd rev 419 * * @version $Revision: 1.3.2.2.2.3 $ $Date: 2005/03/27 15:29:57 $ */ public final class DoorStatusUpdate extends L2GameServerPacket { private static final String _S__61_DOORSTATUSUPDATE = "[S] 4d DoorStatusUpdate"; private L2DoorInstance _door; public DoorStatusUpdate(L2DoorInstance door) { _door=door; } @Override protected final void writeImpl() { writeC(0x4d); writeD(_door.getObjectId()); writeD(_door.getOpen() ? 0 : 1); writeD(_door.getDamage()); writeD(_door.isEnemy() ? 1 : 0); writeD(_door.getDoorId()); writeD((int)_door.getCurrentHp()); writeD(_door.getMaxVisibleHp()); } /* (non-Javadoc) * @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType() */ @Override public String getType() { return _S__61_DOORSTATUSUPDATE; } }