/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model.actor.instance; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.olympiad.Olympiad; import com.l2jserver.gameserver.templates.chars.L2NpcTemplate; /** * Olympiad Npc's Instance * * @author godson */ public class L2OlympiadManagerInstance extends L2Npc { public L2OlympiadManagerInstance (int objectId, L2NpcTemplate template) { super(objectId, template); setInstanceType(InstanceType.L2OlympiadManagerInstance); } public void showChatWindow(L2PcInstance player, int val, String suffix) { String filename = Olympiad.OLYMPIAD_HTML_PATH; filename += "noble_desc" + val; filename += (suffix != null)? suffix + ".htm" : ".htm"; if (filename.equals(Olympiad.OLYMPIAD_HTML_PATH + "noble_desc0.htm")) filename = Olympiad.OLYMPIAD_HTML_PATH + "noble_main.htm"; showChatWindow(player, filename); } }