/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.actor.instance;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.olympiad.Olympiad;
import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
/**
* Olympiad Npc's Instance
*
* @author godson
*/
public class L2OlympiadManagerInstance extends L2Npc
{
public L2OlympiadManagerInstance (int objectId, L2NpcTemplate template)
{
super(objectId, template);
setInstanceType(InstanceType.L2OlympiadManagerInstance);
}
public void showChatWindow(L2PcInstance player, int val, String suffix)
{
String filename = Olympiad.OLYMPIAD_HTML_PATH;
filename += "noble_desc" + val;
filename += (suffix != null)? suffix + ".htm" : ".htm";
if (filename.equals(Olympiad.OLYMPIAD_HTML_PATH + "noble_desc0.htm"))
filename = Olympiad.OLYMPIAD_HTML_PATH + "noble_main.htm";
showChatWindow(player, filename);
}
}