/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import com.l2jserver.gameserver.model.actor.L2Character;
/**
* format ddddd
*
* sample
* 0000: 59 1a 95 20 48 44 17 02 00 03 f0 fc ff 98 f1 ff Y.. HD..........
* 0010: ff c1 1a 00 00 .....
*
* @version $Revision: 1.3.2.1.2.3 $ $Date: 2005/03/27 15:29:57 $
*/
public final class StopMove extends L2GameServerPacket
{
private static final String _S__59_STOPMOVE = "[S] 47 StopMove";
private int _objectId;
private int _x;
private int _y;
private int _z;
private int _heading;
public StopMove(L2Character cha)
{
this(cha.getObjectId(), cha.getX(), cha.getY(), cha.getZ(), cha.getHeading());
}
/**
* @param _characters
*/
public StopMove(int objectId, int x, int y, int z, int heading)
{
_objectId = objectId;
_x = x;
_y = y;
_z = z;
_heading = heading;
}
@Override
protected final void writeImpl()
{
writeC(0x47);
writeD(_objectId);
writeD(_x);
writeD(_y);
writeD(_z);
writeD(_heading);
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()
*/
@Override
public String getType()
{
return _S__59_STOPMOVE;
}
}