/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.actor.instance;
import java.util.Collection;
import javolution.util.FastList;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.datatables.SkillTreesData;
import com.l2jserver.gameserver.model.L2Skill;
import com.l2jserver.gameserver.model.L2SkillLearn;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.AcquireSkillList;
import com.l2jserver.gameserver.network.serverpackets.AcquireSkillList.SkillType;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
/**
* @author Zoey76
*/
public final class L2TrainerHealersInstance extends L2TrainerInstance
{
private static final int feeDeleteTransferSkills = 10000000;
public L2TrainerHealersInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
setInstanceType(InstanceType.L2TrainerHealersInstance);
}
@Override
public String getHtmlPath(int npcId, int val)
{
String pom = "";
if (val == 0)
{
pom = "" + npcId;
}
else
{
pom = npcId + "-" + val;
}
return "data/html/trainer/skilltransfer/" + pom + ".htm";
}
@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
if (command.equals("SkillTransfer_Learn"))
{
if (!getTemplate().canTeach(player.getClassId()))
{
showNoTeachHtml(player);
return;
}
else if ((player.getLevel() < 76) || (player.getClassId().level() < 3))
{
html.setFile(player.getHtmlPrefix(), "data/html/trainer/skilltransfer/learn-lowlevel.htm");
player.sendPacket(html);
return;
}
showTransferSkillList(player);
}
else if (command.equals("SkillTransfer_Cleanse"))
{
if (!getTemplate().canTeach(player.getClassId()))
{
html.setFile(player.getHtmlPrefix(), "data/html/trainer/skilltransfer/cleanse-no.htm");
player.sendPacket(html);
return;
}
else if ((player.getLevel() < 76) || (player.getClassId().level() < 3))
{
html.setFile(player.getHtmlPrefix(), "data/html/trainer/skilltransfer/cleanse-no.htm");
player.sendPacket(html);
return;
}
else if (player.getAdena() < feeDeleteTransferSkills)
{
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CANNOT_RESET_SKILL_LINK_BECAUSE_NOT_ENOUGH_ADENA));
return;
}
boolean hasSkills = false;
if (!hasTransferSkillItems(player))
{
final Collection<L2SkillLearn> skills = SkillTreesData.getInstance().getTransferSkillTree(player.getClassId()).values();
for (L2SkillLearn s : skills)
{
L2Skill sk = player.getKnownSkill(s.getSkillId());
if (sk != null)
{
player.removeSkill(sk);
if (s.getItemsIdCount() != null)
{
player.addItem("Cleanse", s.getItemsIdCount()[0][0], s.getItemsIdCount()[0][1], this, true);
}
else
{
_log.warning(L2TrainerHealersInstance.class.getSimpleName() + ": Transfer skill Id: " + s.getSkillId() + " doesn't have required items defined!");
}
hasSkills = true;
}
}
//Adena gets reduced once.
if (hasSkills)
{
player.reduceAdena("Cleanse", feeDeleteTransferSkills, this, true);
return;
}
}
else
{
//Come back when you have used all transfer skill items for this class.
html.setFile(player.getHtmlPrefix(), "data/html/trainer/skilltransfer/cleanse-no_skills.htm");
player.sendPacket(html);
}
}
else
{
super.onBypassFeedback(player, command);
}
}
/**
* This displays Transfer Skill List to the player.
* @param player the active character.
*/
public static void showTransferSkillList(L2PcInstance player)
{
final FastList<L2SkillLearn> skills = SkillTreesData.getInstance().getAvailableTransferSkills(player);
final AcquireSkillList asl = new AcquireSkillList(SkillType.Transfer);
int count = 0;
for (L2SkillLearn s : skills)
{
L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
if (sk != null)
{
count++;
asl.addSkill(s.getSkillId(), s.getSkillLevel(), s.getSkillLevel(), s.getLevelUpSp(), 0);
}
}
if (count > 0)
{
player.sendPacket(asl);
}
else
{
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.NO_MORE_SKILLS_TO_LEARN));
}
}
private boolean hasTransferSkillItems(L2PcInstance player)
{
int itemId;
switch (player.getClassId())
{
case cardinal:
itemId = 15307;
case evaSaint:
itemId = 15308;
case shillienSaint:
itemId = 15309;
default:
itemId = -1;
}
return (player.getInventory().getInventoryItemCount(itemId, -1) > 0);
}
}