/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.loginserver.network.gameserverpackets; import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.loginserver.GameServerTable; import com.l2jserver.loginserver.GameServerThread; import com.l2jserver.util.network.BaseRecievePacket; /** * @author -Wooden- * */ public class PlayerLogout extends BaseRecievePacket { protected static Logger _log = Logger.getLogger(PlayerLogout.class.getName()); /** * @param decrypt */ public PlayerLogout(byte[] decrypt, GameServerThread server) { super(decrypt); String account = readS(); server.removeAccountOnGameServer(account); if (Config.DEBUG) { _log.info("Player "+account+" logged out from gameserver ["+server.getServerId()+"] "+GameServerTable.getInstance().getServerNameById(server.getServerId())); } server.broadcastToTelnet("Player "+account+" disconnected from GameServer "+server.getServerId()); } }