/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.loginserver.network.gameserverpackets;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.loginserver.GameServerTable;
import com.l2jserver.loginserver.GameServerThread;
import com.l2jserver.util.network.BaseRecievePacket;
/**
* @author -Wooden-
*
*/
public class PlayerLogout extends BaseRecievePacket
{
protected static Logger _log = Logger.getLogger(PlayerLogout.class.getName());
/**
* @param decrypt
*/
public PlayerLogout(byte[] decrypt, GameServerThread server)
{
super(decrypt);
String account = readS();
server.removeAccountOnGameServer(account);
if (Config.DEBUG)
{
_log.info("Player "+account+" logged out from gameserver ["+server.getServerId()+"] "+GameServerTable.getInstance().getServerNameById(server.getServerId()));
}
server.broadcastToTelnet("Player "+account+" disconnected from GameServer "+server.getServerId());
}
}