/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
/**
*
* <p>
* sample bf 73 5d 30 49 01 00
* <p>
* format dh (objectid, color)
* <p>
* color -xx -> -9 red<p>
* -8 -> -6 light-red<p>
* -5 -> -3 yellow<p>
* -2 -> 2 white<p>
* 3 -> 5 green<p>
* 6 -> 8 light-blue<p>
* 9 -> xx blue<p>
* <p>
* usually the color equals the level difference to the selected target
*
* @version $Revision: 1.3.2.1.2.3 $ $Date: 2005/03/27 15:29:39 $
*/
public class MyTargetSelected extends L2GameServerPacket
{
private static final String _S__BF_MYTARGETSELECTED = "[S] b9 MyTargetSelected";
private int _objectId;
private int _color;
/**
* @param int objectId of the target
* @param int level difference to the target. name color is calculated from that
*/
public MyTargetSelected(int objectId, int color)
{
_objectId = objectId;
_color = color;
}
@Override
protected final void writeImpl()
{
writeC(0xb9);
writeD(_objectId);
writeH(_color);
writeD(0x00);
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()
*/
@Override
public String getType()
{
return _S__BF_MYTARGETSELECTED;
}
}