/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.itemcontainer;
import com.l2jserver.gameserver.model.L2ItemInstance.ItemLocation;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
public class PcWarehouse extends Warehouse
{
//private static final Logger _log = Logger.getLogger(PcWarehouse.class.getName());
private L2PcInstance _owner;
public PcWarehouse(L2PcInstance owner)
{
_owner = owner;
}
@Override
public String getName()
{
return "Warehouse";
}
@Override
public L2PcInstance getOwner()
{
return _owner;
}
@Override
public ItemLocation getBaseLocation()
{
return ItemLocation.WAREHOUSE;
}
@Override
public boolean validateCapacity(int slots)
{
return (_items.size() + slots <= _owner.getWareHouseLimit());
}
}