/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.skills.l2skills;
import com.l2jserver.gameserver.datatables.NpcTable;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.idfactory.IdFactory;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.L2Skill;
import com.l2jserver.gameserver.model.L2Spawn;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Trap;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.instance.L2TrapInstance;
import com.l2jserver.gameserver.templates.StatsSet;
import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
public class L2SkillTrap extends L2SkillSummon
{
private int _triggerSkillId = 0;
private int _triggerSkillLvl = 0;
private int _trapNpcId = 0;
protected L2Spawn _trapSpawn;
/**
*
* @param set
*/
public L2SkillTrap(StatsSet set)
{
super(set);
_triggerSkillId = set.getInteger("triggerSkillId");
_triggerSkillLvl = set.getInteger("triggerSkillLvl");
_trapNpcId = set.getInteger("trapNpcId");
}
public int getTriggerSkillId()
{
return _triggerSkillId;
}
/**
*
* @see com.l2jserver.gameserver.model.L2Skill#useSkill(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.L2Object[])
*/
@Override
public void useSkill(L2Character caster, L2Object[] targets)
{
if (caster.isAlikeDead() || !(caster instanceof L2PcInstance))
return;
if (_trapNpcId == 0)
return;
L2PcInstance activeChar = (L2PcInstance) caster;
if (activeChar.inObserverMode())
return;
if (activeChar.isMounted())
return;
if (_triggerSkillId == 0 || _triggerSkillLvl == 0)
return;
L2Trap trap = activeChar.getTrap();
if (trap != null)
trap.unSummon();
L2Skill skill = SkillTable.getInstance().getInfo(_triggerSkillId, _triggerSkillLvl);
if (skill == null)
return;
L2NpcTemplate TrapTemplate = NpcTable.getInstance().getTemplate(_trapNpcId);
trap = new L2TrapInstance(IdFactory.getInstance().getNextId(), TrapTemplate, activeChar, getTotalLifeTime(), skill);
trap.setCurrentHp(trap.getMaxHp());
trap.setCurrentMp(trap.getMaxMp());
trap.setIsInvul(true);
trap.setHeading(activeChar.getHeading());
activeChar.setTrap(trap);
//L2World.getInstance().storeObject(trap);
trap.spawnMe(activeChar.getX(), activeChar.getY(), activeChar.getZ());
}
}