/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import com.l2jserver.gameserver.model.actor.L2Character;
/**
* This class ...
*
* @version $Revision: 1.3.2.1.2.3 $ $Date: 2005/03/27 15:29:39 $
*/
public class SocialAction extends L2GameServerPacket
{
public static final int LEVEL_UP = 2122;
private static final String _S__3D_SOCIALACTION = "[S] 27 SocialAction";
private int _charObjId;
private int _actionId;
/**
* 0x3d SocialAction dd
* @param _characters
*/
public SocialAction(L2Character cha, int actionId)
{
_charObjId = cha.getObjectId();
_actionId = actionId;
}
@Override
protected final void writeImpl()
{
writeC(0x27);
writeD(_charObjId);
writeD(_actionId);
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()
*/
@Override
public String getType()
{
return _S__3D_SOCIALACTION;
}
}