/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import com.l2jserver.gameserver.model.actor.L2Character;
/**
* @author kerberos
*
*/
public class ExStopMoveAirShip extends L2GameServerPacket
{
// store coords here because they can be changed from other threads
final int _objectId, _x, _y, _z, _heading;
public ExStopMoveAirShip(L2Character ship)
{
_objectId = ship.getObjectId();
_x = ship.getX();
_y = ship.getY();
_z = ship.getZ();
_heading = ship.getHeading();
}
@Override
protected final void writeImpl()
{
writeC(0xfe);
writeH(0x66);
writeD(_objectId);
writeD(_x);
writeD(_y);
writeD(_z);
writeD(_heading);
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()
*/
@Override
public String getType()
{
return "[S] FE:66 ExStopMoveAirShip".intern();
}
}