/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
/**
* format dddddd
*
*/
public class Earthquake extends L2GameServerPacket
{
private static final String _S__C4_EARTHQUAKE = "[S] d3 Earthquake";
private int _x;
private int _y;
private int _z;
private int _intensity;
private int _duration;
/**
* @param
*/
public Earthquake(int x, int y, int z, int intensity, int duration)
{
_x = x;
_y = y;
_z = z;
_intensity = intensity;
_duration = duration;
}
@Override
protected final void writeImpl()
{
writeC(0xd3);
writeD(_x);
writeD(_y);
writeD(_z);
writeD(_intensity);
writeD(_duration);
writeD(0x00); // Unknown
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()
*/
@Override
public String getType()
{
return _S__C4_EARTHQUAKE;
}
}