/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
/**
* Format: (ch) dc
* d: character object id
* c: 1 if won 0 if failed
* @author -Wooden-
*
*/
public class ExFishingEnd extends L2GameServerPacket
{
private static final String _S__FE_14_EXFISHINGEND = "[S] FE:1f ExFishingEnd";
private boolean _win;
L2Character _activeChar;
public ExFishingEnd(boolean win, L2PcInstance character)
{
_win = win;
_activeChar = character;
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#writeImpl()
*/
@Override
protected void writeImpl()
{
writeC(0xfe);
writeH(0x1f);
writeD(_activeChar.getObjectId());
writeC(_win ? 1 : 0);
}
/* (non-Javadoc)
* @see com.l2jserver.gameserver.BasePacket#getType()
*/
@Override
public String getType()
{
return _S__FE_14_EXFISHINGEND;
}
}