/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import javolution.util.FastList;
import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
import com.l2jserver.gameserver.instancemanager.FortSiegeManager.SiegeSpawn;
import com.l2jserver.gameserver.model.entity.Fort;
/**
*
* @author KenM
*/
public class ExShowFortressSiegeInfo extends L2GameServerPacket
{
private int _fortId;
private int _size;
private Fort _fort;
private int _csize;
private int _csize2;
/**
* @param fortId
*/
public ExShowFortressSiegeInfo(Fort fort)
{
_fort = fort;
_fortId = fort.getFortId();
_size = fort.getFortSize();
FastList<SiegeSpawn> commanders = FortSiegeManager.getInstance().getCommanderSpawnList(_fortId);
if (commanders != null)
_csize = commanders.size();
_csize2 = _fort.getSiege().getCommanders().size();
}
/**
* @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#getType()
*/
@Override
public String getType()
{
return "[S] FE:17 ExShowFortressSiegeInfo";
}
/**
* @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#writeImpl()
*/
@Override
protected void writeImpl()
{
writeC(0xfe);
writeH(0x17);
writeD(_fortId); // Fortress Id
writeD(_size); // Total Barracks Count
if (_csize > 0)
{
switch (_csize)
{
case 3:
switch (_csize2)
{
case 0:
writeD(0x03);
break;
case 1:
writeD(0x02);
break;
case 2:
writeD(0x01);
break;
case 3:
writeD(0x00);
break;
}
break;
case 4: // TODO: change 4 to 5 once control room supported
switch (_csize2)
// TODO: once control room supported, update writeD(0x0x) to support 5th room
{
case 0:
writeD(0x05);
break;
case 1:
writeD(0x04);
break;
case 2:
writeD(0x03);
break;
case 3:
writeD(0x02);
break;
case 4:
writeD(0x01);
break;
}
break;
}
}
else
{
for (int i = 0; i < _size; i++)
writeD(0x00);
}
}
}