/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.serverpackets; import javolution.util.FastList; import com.l2jserver.gameserver.instancemanager.FortSiegeManager; import com.l2jserver.gameserver.instancemanager.FortSiegeManager.SiegeSpawn; import com.l2jserver.gameserver.model.entity.Fort; /** * * @author KenM */ public class ExShowFortressSiegeInfo extends L2GameServerPacket { private int _fortId; private int _size; private Fort _fort; private int _csize; private int _csize2; /** * @param fortId */ public ExShowFortressSiegeInfo(Fort fort) { _fort = fort; _fortId = fort.getFortId(); _size = fort.getFortSize(); FastList<SiegeSpawn> commanders = FortSiegeManager.getInstance().getCommanderSpawnList(_fortId); if (commanders != null) _csize = commanders.size(); _csize2 = _fort.getSiege().getCommanders().size(); } /** * @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#getType() */ @Override public String getType() { return "[S] FE:17 ExShowFortressSiegeInfo"; } /** * @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#writeImpl() */ @Override protected void writeImpl() { writeC(0xfe); writeH(0x17); writeD(_fortId); // Fortress Id writeD(_size); // Total Barracks Count if (_csize > 0) { switch (_csize) { case 3: switch (_csize2) { case 0: writeD(0x03); break; case 1: writeD(0x02); break; case 2: writeD(0x01); break; case 3: writeD(0x00); break; } break; case 4: // TODO: change 4 to 5 once control room supported switch (_csize2) // TODO: once control room supported, update writeD(0x0x) to support 5th room { case 0: writeD(0x05); break; case 1: writeD(0x04); break; case 2: writeD(0x03); break; case 3: writeD(0x02); break; case 4: writeD(0x01); break; } break; } } else { for (int i = 0; i < _size; i++) writeD(0x00); } } }