/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.actor.status;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Playable;
import com.l2jserver.gameserver.model.actor.L2Summon;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.Duel;
import com.l2jserver.gameserver.skills.Stats;
import com.l2jserver.gameserver.util.Util;
public class SummonStatus extends PlayableStatus
{
public SummonStatus(L2Summon activeChar)
{
super(activeChar);
}
@Override
public void reduceHp(double value, L2Character attacker)
{
reduceHp(value, attacker, true, false, false);
}
@Override
public void reduceHp(double value, L2Character attacker, boolean awake, boolean isDOT, boolean isHPConsumption)
{
if (attacker == null || getActiveChar().isDead())
return;
final L2PcInstance attackerPlayer = attacker.getActingPlayer();
if (attackerPlayer != null && (getActiveChar().getOwner() == null || getActiveChar().getOwner().getDuelId() != attackerPlayer.getDuelId()))
attackerPlayer.setDuelState(Duel.DUELSTATE_INTERRUPTED);
if (getActiveChar().getOwner().getParty() != null)
{
final L2PcInstance caster = getActiveChar().getTransferingDamageTo();
if (caster != null
&& getActiveChar().getParty() != null
&& Util.checkIfInRange(1000, getActiveChar(), caster, true)
&& !caster.isDead()
&& getActiveChar().getOwner() != caster
&& getActiveChar().getParty().getPartyMembers().contains(caster))
{
int transferDmg = 0;
transferDmg = (int) value * (int) getActiveChar().getStat().calcStat(Stats.TRANSFER_DAMAGE_TO_PLAYER, 0, null, null) / 100;
transferDmg = Math.min((int) caster.getCurrentHp() - 1, transferDmg);
if (transferDmg > 0 && attacker instanceof L2Playable)
{
int membersInRange = 0;
for (L2PcInstance member : caster.getParty().getPartyMembers())
{
if (Util.checkIfInRange(1000, member, caster, false) && member != caster)
membersInRange++;
}
if (caster.getCurrentCp() > 0)
{
if (caster.getCurrentCp() > transferDmg)
reduceCp(transferDmg);
else
{
transferDmg = (int) (transferDmg - caster.getCurrentCp());
reduceCp((int) caster.getCurrentCp());
}
}
caster.reduceCurrentHp(transferDmg / membersInRange, attacker, null);
value -= transferDmg;
}
}
}
super.reduceHp(value, attacker, awake, isDOT, isHPConsumption);
}
@Override
public L2Summon getActiveChar()
{
return (L2Summon)super.getActiveChar();
}
}