/*
* $Header: BitSetIDFactory.java, 24/08/2005 22:44:26 luisantonioa Exp $
*
* $Author: luisantonioa $
* $Date: 24/08/2005 22:44:26 $
* $Revision: 1 $
* $Log: BitSetIDFactory.java,v $
* Revision 1 24/08/2005 22:44:26 luisantonioa
* Added copyright notice
*
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.idfactory;
import java.util.BitSet;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.util.PrimeFinder;
/**
* This class ..
*
* @version $Revision: 1.2 $ $Date: 2004/06/27 08:12:59 $
*/
public class BitSetIDFactory extends IdFactory
{
private static Logger _log = Logger.getLogger(BitSetIDFactory.class.getName());
private BitSet _freeIds;
private AtomicInteger _freeIdCount;
private AtomicInteger _nextFreeId;
protected class BitSetCapacityCheck implements Runnable
{
public void run()
{
synchronized (BitSetIDFactory.this)
{
if (reachingBitSetCapacity())
increaseBitSetCapacity();
}
}
}
protected BitSetIDFactory()
{
super();
synchronized(BitSetIDFactory.class)
{
ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new BitSetCapacityCheck(), 30000, 30000);
initialize();
}
_log.info("IDFactory: " + _freeIds.size() + " id's available.");
}
public void initialize()
{
try
{
_freeIds = new BitSet(PrimeFinder.nextPrime(100000));
_freeIds.clear();
_freeIdCount = new AtomicInteger(FREE_OBJECT_ID_SIZE);
for (int usedObjectId : extractUsedObjectIDTable())
{
int objectID = usedObjectId - FIRST_OID;
if (objectID < 0)
{
_log.warning("Object ID " + usedObjectId + " in DB is less than minimum ID of " + FIRST_OID);
continue;
}
_freeIds.set(usedObjectId - FIRST_OID);
_freeIdCount.decrementAndGet();
}
_nextFreeId = new AtomicInteger(_freeIds.nextClearBit(0));
_initialized = true;
}
catch (Exception e)
{
_initialized = false;
_log.log(Level.SEVERE, "BitSet ID Factory could not be initialized correctly: " + e.getMessage(), e);
}
}
/**
*
* @see com.l2jserver.gameserver.idfactory.IdFactory#releaseId(int)
*/
@Override
public synchronized void releaseId(int objectID)
{
if ((objectID - FIRST_OID) > -1)
{
_freeIds.clear(objectID - FIRST_OID);
_freeIdCount.incrementAndGet();
}
else
_log.warning("BitSet ID Factory: release objectID " + objectID + " failed (< " + FIRST_OID + ")");
}
/**
*
* @see com.l2jserver.gameserver.idfactory.IdFactory#getNextId()
*/
@Override
public synchronized int getNextId()
{
int newID = _nextFreeId.get();
_freeIds.set(newID);
_freeIdCount.decrementAndGet();
int nextFree = _freeIds.nextClearBit(newID);
if (nextFree < 0)
{
nextFree = _freeIds.nextClearBit(0);
}
if (nextFree < 0)
{
if (_freeIds.size() < FREE_OBJECT_ID_SIZE)
{
increaseBitSetCapacity();
}
else
{
throw new NullPointerException("Ran out of valid Id's.");
}
}
_nextFreeId.set(nextFree);
return newID + FIRST_OID;
}
/**
*
* @see com.l2jserver.gameserver.idfactory.IdFactory#size()
*/
@Override
public synchronized int size()
{
return _freeIdCount.get();
}
/**
*
* @return
*/
protected synchronized int usedIdCount()
{
return (size() - FIRST_OID);
}
/**
*
* @return
*/
protected synchronized boolean reachingBitSetCapacity()
{
return PrimeFinder.nextPrime(usedIdCount() * 11 / 10) > _freeIds.size();
}
protected synchronized void increaseBitSetCapacity()
{
BitSet newBitSet = new BitSet(PrimeFinder.nextPrime(usedIdCount() * 11 / 10));
newBitSet.or(_freeIds);
_freeIds = newBitSet;
}
}