/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model;
/**
* This class ...
*
* @version $Revision: 1.3.4.1 $ $Date: 2005/03/27 15:29:32 $
*/
public class L2ShortCut
{
public final static int TYPE_ITEM = 1;
public final static int TYPE_SKILL = 2;
public final static int TYPE_ACTION = 3;
public final static int TYPE_MACRO = 4;
public final static int TYPE_RECIPE = 5;
public final static int TYPE_TPBOOKMARK = 6;
private final int _slot;
private final int _page;
private final int _type;
private final int _id;
private final int _level;
private final int _characterType;
private int _sharedReuseGroup = -1;
public L2ShortCut(int slotId, int pageId, int shortcutType,
int shortcutId, int shortcutLevel, int characterType)
{
_slot = slotId;
_page = pageId;
_type = shortcutType;
_id = shortcutId;
_level = shortcutLevel;
_characterType = characterType;
}
public int getId()
{
return _id;
}
public int getLevel()
{
return _level;
}
public int getPage()
{
return _page;
}
public int getSlot()
{
return _slot;
}
public int getType()
{
return _type;
}
public int getCharacterType()
{
return _characterType;
}
public int getSharedReuseGroup()
{
return _sharedReuseGroup;
}
public void setSharedReuseGroup(int g)
{
_sharedReuseGroup = g;
}
}