/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import com.l2jserver.gameserver.model.actor.instance.L2BoatInstance;
/**
* @author Maktakien
*
*/
public class VehicleDeparture extends L2GameServerPacket
{
// Store parameters because they can be changed during broadcast
private final int _objId, _x, _y, _z, _moveSpeed, _rotationSpeed;
/**
* @param _boat
*/
public VehicleDeparture(L2BoatInstance boat)
{
_objId = boat.getObjectId();
_x = boat.getXdestination();
_y = boat.getYdestination();
_z = boat.getZdestination();
_moveSpeed = (int)boat.getStat().getMoveSpeed();
_rotationSpeed = boat.getStat().getRotationSpeed();
}
@Override
protected
void writeImpl()
{
writeC(0x6c);
writeD(_objId);
writeD(_moveSpeed);
writeD(_rotationSpeed);
writeD(_x);
writeD(_y);
writeD(_z);
}
@Override
public String getType()
{
return "[S] 5A VehicleDeparture";
}
}