/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.FriendPacket;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
public final class RequestAnswerFriendInvite extends L2GameClientPacket
{
private static final String _C__78_REQUESTANSWERFRIENDINVITE = "[C] 78 RequestAnswerFriendInvite";
private static Logger _log = Logger.getLogger(RequestAnswerFriendInvite.class.getName());
private int _response;
@Override
protected void readImpl()
{
_response = readD();
}
@Override
protected void runImpl()
{
L2PcInstance player = getClient().getActiveChar();
if(player != null)
{
L2PcInstance requestor = player.getActiveRequester();
if (requestor == null)
return;
if (_response == 1)
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("INSERT INTO character_friends (charId, friendId) VALUES (?, ?), (?, ?)");
statement.setInt(1, requestor.getObjectId());
statement.setInt(2, player.getObjectId());
statement.setInt(3, player.getObjectId());
statement.setInt(4, requestor.getObjectId());
statement.execute();
statement.close();
SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_SUCCEEDED_INVITING_FRIEND);
requestor.sendPacket(msg);
//Player added to your friendlist
msg = SystemMessage.getSystemMessage(SystemMessageId.S1_ADDED_TO_FRIENDS);
msg.addString(player.getName());
requestor.sendPacket(msg);
requestor.getFriendList().add(player.getObjectId());
//has joined as friend.
msg = SystemMessage.getSystemMessage(SystemMessageId.S1_JOINED_AS_FRIEND);
msg.addString(requestor.getName());
player.sendPacket(msg);
player.getFriendList().add(requestor.getObjectId());
//Send notificacions for both player in order to show them online
player.sendPacket(new FriendPacket(true, requestor.getObjectId()));
requestor.sendPacket(new FriendPacket(true, player.getObjectId()));
}
catch (Exception e)
{
_log.log(Level.WARNING, "Could not add friend objectid: "+ e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
} else
{
SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.FAILED_TO_INVITE_A_FRIEND);
requestor.sendPacket(msg);
}
player.setActiveRequester(null);
requestor.onTransactionResponse();
}
}
@Override
public String getType()
{
return _C__78_REQUESTANSWERFRIENDINVITE;
}
}