/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model.actor.instance; import com.l2jserver.gameserver.model.L2Skill; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.templates.chars.L2NpcTemplate; public class L2SiegeSummonInstance extends L2SummonInstance { public static final int SIEGE_GOLEM_ID = 14737; public static final int HOG_CANNON_ID = 14768; public static final int SWOOP_CANNON_ID = 14839; public L2SiegeSummonInstance(int objectId, L2NpcTemplate template, L2PcInstance owner, L2Skill skill) { super(objectId, template, owner, skill); setInstanceType(InstanceType.L2SiegeSummonInstance); } @Override public void onSpawn() { super.onSpawn(); if (!getOwner().isGM() && !this.isInsideZone(L2Character.ZONE_SIEGE)) { unSummon(getOwner()); getOwner().sendMessage("Summon was unsummoned because it exited siege zone"); } } }