/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.actor.instance;
import com.l2jserver.gameserver.model.L2Skill;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
public class L2SiegeSummonInstance extends L2SummonInstance
{
public static final int SIEGE_GOLEM_ID = 14737;
public static final int HOG_CANNON_ID = 14768;
public static final int SWOOP_CANNON_ID = 14839;
public L2SiegeSummonInstance(int objectId, L2NpcTemplate template, L2PcInstance owner, L2Skill skill)
{
super(objectId, template, owner, skill);
setInstanceType(InstanceType.L2SiegeSummonInstance);
}
@Override
public void onSpawn()
{
super.onSpawn();
if (!getOwner().isGM() && !this.isInsideZone(L2Character.ZONE_SIEGE))
{
unSummon(getOwner());
getOwner().sendMessage("Summon was unsummoned because it exited siege zone");
}
}
}